Game Jams : History, Technology, and Organisation / edited by Allan Fowler, Foaad Khosmood
Material type:
E-bookPublisher: Cham : Springer International Publishing , 2023Edition: 1st ed 2023.Description: 1 recurso en línea.ISBN: 9783031151873.Subject: Videojuegos -- Diseño
| Item type | Current library | Collection | Call number | Status | Date due | Barcode | Item holds | |
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LIBRO-E NO PRÉSTAMO
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Madrid Digital Acceso Electrónico (UEM) | Actividad Física y Deporte | GV1469.3 2023 EB (Browse shelf(Opens below)) | Acceso electrónico | eBook04012172 |
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| GV1469.15 .H63 ES Hobby consolas | GV1469.15 S535 2016 EB Procedural Content Generation in Games | GV1469.2 S475 2016 EB Serious Games : Foundations, Concepts and Practice | GV1469.3 2023 EB Game Jams : History, Technology, and Organisation | GV1469.3 ES Games and Culture | GV1469.3 E468 2016 EB Emotion in Games : Theory and Praxis | GV1469.3 .G36 2016 EB Gamer Psychology and Behavior |
Chapter 1: What is a Game Jam? -- Chapter 2: There is No One Way to Jam -- Chapter 3: Game Jam Organisation -- Chapter 4: Game Jam Resources -- Chapter 5: Game Jams from Around the World -- Chapter 6: The spread of game jams -- Chapter 7: The Dark Side of Game Jams -- Chapter 8: The Future of Game Jams.
This book will provide a comprehensive guide to creating and managing a game jam. The book will also provide an overview of how and where game jams have been held, the type of game jams, the tools and technologies used in organising and participating in game jams. .
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