Game Jams : History, Technology, and Organisation
Game Jams : History, Technology, and Organisation
edited by Allan Fowler, Foaad Khosmood
- 1st ed 2023
- 1 recurso en línea
Chapter 1: What is a Game Jam? -- Chapter 2: There is No One Way to Jam -- Chapter 3: Game Jam Organisation -- Chapter 4: Game Jam Resources -- Chapter 5: Game Jams from Around the World -- Chapter 6: The spread of game jams -- Chapter 7: The Dark Side of Game Jams -- Chapter 8: The Future of Game Jams.
This book will provide a comprehensive guide to creating and managing a game jam. The book will also provide an overview of how and where game jams have been held, the type of game jams, the tools and technologies used in organising and participating in game jams. .
9783031151873
10.1007/978-3-031-15187-3 doi
Videojuegos--Diseño
GV1469.3 / 2023 EB
Chapter 1: What is a Game Jam? -- Chapter 2: There is No One Way to Jam -- Chapter 3: Game Jam Organisation -- Chapter 4: Game Jam Resources -- Chapter 5: Game Jams from Around the World -- Chapter 6: The spread of game jams -- Chapter 7: The Dark Side of Game Jams -- Chapter 8: The Future of Game Jams.
This book will provide a comprehensive guide to creating and managing a game jam. The book will also provide an overview of how and where game jams have been held, the type of game jams, the tools and technologies used in organising and participating in game jams. .
9783031151873
10.1007/978-3-031-15187-3 doi
Videojuegos--Diseño
GV1469.3 / 2023 EB