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020 _z9789811044564
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050 4 _aTK5105.15
_bW358 2017 EB
100 1 _aWalter, Robert,
_eautor
245 1 0 _aWhole body interaction with public displays
_cRobert Walter.
264 1 _aSingapore
_bSpringer
_c2017.
300 _a1 recurso en línea (xi, 125 páginas)
_bilustraciones
336 _aTexto
_btxt
_2rdacontent
337 _aelectrónico
_bc
_2rdamedia
338 _arecurso electrónico
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 0 _aT-Labs series in telecommunication services
_x2192-2810
500 _aSpringerLink
_bSpringer Engineering eBooks 2017 English+International
504 _aIncluye referencias bibliográficas
505 0 _aAcknowledgements; Contents; Acronyms; Part I Introduction and Motivation; 1 Introduction; 1.1 Context and Motivation; 1.2 Goals and Problem Statement; 1.2.1 Display Blindness; 1.2.2 Interaction Blindness; 1.2.3 Immediate Usability; 1.2.4 Motivation; 1.3 Research Questions; 2 Methodology; 2.1 Ethics; Part II Background; 3 State of the Art; 3.1 Interactive Public Displays and Digital Signage; 3.1.1 Stages of Interaction; 3.1.2 Overcoming Display Blindness; 3.2 Communicating Interactivity; 3.2.1 Immediate Usability; 3.3 Visual Attention; 3.4 Revealing Gestures; 3.4.1 Gestures.
505 8 _a3.4.2 Gesture Revelation and Guidance3.4.3 Mid-Air Gestures; 3.5 Item Selection; 3.5.1 Menu Techniques; 3.5.2 From Multi-touch to Mid-Air; 4 Technology; 4.1 Range Imaging; 4.1.1 Structured Light; 4.1.2 Time-of-Flight; Part III Studies; 5 A Field Study on Communicating Interactivty; 5.1 Introduction; 5.2 Psychological Cues and Interactivity; 5.2.1 Representation: Recognizing Oneself; 5.2.2 Abstraction, Biological Motion, and Body Schema; 5.2.3 Perceptual Causality and Animacy; 5.2.4 Relevance for this Study; 5.3 Studies; 5.3.1 Hardware and Implementation; 5.3.2 Study Design.
505 8 _a5.4 Preliminary Study5.5 Laboratory Study; 5.5.1 Conditions; 5.5.2 Task and Stimulus; 5.5.3 Apparatus and Design; 5.5.4 Results; 5.5.5 Discussion; 5.6 Field Study; 5.6.1 Deployment; 5.6.2 Conditions; 5.6.3 Data Analysis; 5.6.4 Findings; 5.7 Conclusion; 6 Visual Attention Analysis; 6.1 Introduction; 6.2 Experiment; 6.2.1 Interface Elements; 6.2.2 Participants and Apparatus; 6.2.3 Tasks; 6.2.4 Procedure and Methodology; 6.3 Results; 6.3.1 Visual Attention; 6.3.2 Recognition and Recall; 6.3.3 Visual Behavior over Time; 6.3.4 Qualitative Findings; 6.4 Discussion; 6.4.1 Limitations; 6.5 Conclusion.
505 8 _a7 A Field Study on Visualizing Gesture Hints7.1 Introduction; 7.2 StrikeAPose; 7.2.1 Game; 7.2.2 Teapot Gesture; 7.2.3 Revelation Strategies; 7.3 Laboratory Study; 7.3.1 Experimental Design; 7.3.2 Results; 7.3.3 Optimizing Strategies; 7.4 Field Study; 7.4.1 Quantitative Results; 7.4.2 Qualitative Results; 7.5 Generalizability and Limitations; 7.6 Conclusion; 8 A Field Study on Mid-Air Item Selection; 8.1 Introduction; 8.2 Design Space; 8.3 Pilot Study; 8.3.1 Results; 8.4 Iterative Design Study; 8.4.1 Selection Techniques; 8.4.2 Apparatus and Participants; 8.4.3 Instructions and Task.
505 8 _a8.5 Field Study8.5.1 System; 8.5.2 Techniques; 8.5.3 Data Analysis; 8.5.4 Results; 8.6 Recommendations; 8.7 Conclusion; Part IV Conclusion; 9 Conclusion; 10 Future Work; Colophon ; References.
520 3 _aThis book develops valuable new approaches to digital out-of-home media and digital signage in urban environments. It offers solutions for communicating interactive features of digital signage to passers-by. Digital out-of-home media and digital signage screens are becoming increasingly interactive thanks to touch input technology and gesture recognition. To optimize their conversion rate, interactive public displays must 1) attract attention, 2) communicate to passers-by that they are interactive, 3) explain the interaction, and 4) provide a motivation for passers-by to interact. This book highlights solutions to problems 2 and 3 above. The focus is on whole-body interaction, where the positions and orientations of users and their individual body parts are captured by specialized sensors (e.g., depth cameras). The book presents revealing findings from a field study on communicating interactivity, a laboratory on analysing visual attention, a field study on mid-air gestures, and a field study on using mid-air gestures to select items on interactive public displays.
650 7 _aPublicidad
_2embne
_0(OCoLC)fst01743992
_0
_9138231
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=http://link.springer.com/10.1007/978-981-10-4457-1
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
988 _aEBOOK, asignarmaterias, EBSPRINGER_2017C
998 _b02/2018
_dz
_e-
_zSI
999 _c95916
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