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020 _a331941660X
020 _a3319416618
_q(electronic bk.)
020 _a9783319416601
020 _a9783319416618
_q(electronic bk.)
020 _z331941660X
_q(print)
020 _z9783319416601
_q(print)
035 _a(OCoLC)953970531
_z(OCoLC)981985801
_z(OCoLC)982016522
_z(OCoLC)982779025
_z(OCoLC)982988786
040 _aGW5XE
_cGW5XE
_dOCLCO
_dOCLCF
_dUAB
_dEBLCP
_dYDX
_dIOG
_dESU
_dOTZ
_dN$T
_dU3W
_dES-MaUEC
_bspa
050 4 _aTA166
_b.A383 2016 EB
111 2 _aInternational Conference on Affective and Pleasurable Design
_d(2016 :
_cOrlando, Fla.)
245 1 0 _aAdvances in affective and pleasurable design :
_bproceedings of the AHFE 2016 International Conference on Affective and Pleasurable Design, July 27-31, 2016, Walt Disney World, Florida, USA
_cWonJoon Chung, Cliff Sungsoo Shin, editors.
264 1 _a[Cham]
_bSpringer
_c[2016].
264 4 _c2017
300 _a1 recurso en línea (xv, 714 páginas)
_bilustraciones (algunas a color)
336 _aTexto
_btxt
_2rdacontent
337 _aelectrónico
_bc
_2rdamedia
338 _arecurso electrónico
_bcr
_2rdacarrier
490 0 _aAdvances in intelligent systems and computing
_x2194-5357
_vvolume 483
500 _aInternational conference proceedings.
500 _aSpringerLink
_bSpringer Engineering eBooks 2017 English+International
504 _aIncluye referencias bibliográficas
505 0 _aAdvances in Human Factorsand Ergonomics 2016; Preface; Contents; Design of Human Interface and Affective Communication; 1 Questionnaire Survey Result of the Use of Communication Robots for Recreational Activities at Nursing Homes; Abstract; 1 Introduction; 2 Assessment Method; 2.1 System Outline; 2.2 Outline of Assessment Schedule; 2.3 Facilities Collaborated with the Assessment; 2.4 Assessment Method; 2.4.1 Assessment Outline; 2.4.2 About Post-assessment Questionnaire; 2.4.3 Participants Answering to the Questionnaire; 3 Results of Evaluation from Questionnaire
505 8 _a1 Introduction2 Transgenic Silkworm; 2.1 Human IGF-1 Cloning; 2.2 Verification of the Expression IGF-1 and Tussah Fibroin from the Transgenic Silkworm; 2.3 Verification of the Quality of Silk Yarn from Transgenic Silkworm; 3 Conclusions; Acknowledgments; References; 5 Study on Design Elements of Cardinal Direction Based on Cognitive Analysis; Abstract; 1 Introduction; 2 Method; 3 The Results; 3.1 From the Relationship Between Assessment of Rating Values of Easy-to-Understand and Reaction Times; 3.2 Design Elements of Cardinal Direction Based on Cognitive Analysis; 4 Conclusion; Reference
505 8 _a3.1 Changes Among the Nursing Home Residents3.2 Influence on the Care Staff; 4 Conclusion; Acknowledgments; References; 2 Representation of Fundamental Movements and Pauses for Archiving Traditional Skills; Abstract; 1 Introduction; 2 Related Work; 3 Representation of Fundamental Movements and Pauses; 3.1 Raw Motion Data; 3.2 Dimensionality Reduction; 3.3 Feature Selection; 4 Experimental Evaluation; 4.1 Overview of Experimental Evaluation; 4.2 Experimental Settings; 4.3 Experimental Result; 5 Consideration; 5.1 Conciseness of Representation; 5.2 Representational Ability
505 8 _a5.3 Computational Efficiency5.4 Useful Features; 6 Conclusion; Acknowledgments; References; 3 Consideration of Appropriate Photo Image to the Conversation of the Elderly and Youth by Using Facial Expression Analysis; Abstract; 1 Introduction; 2 Experiment; 2.1 Summary; 2.2 Evaluation Item; 2.3 Subject; 2.4 Experiment Environment; 2.5 The Contents of the Questionnaire; 2.6 Experimental Methods; 3 Results; 4 Discussion; 5 Conclusion and Future Topics; 5.1 Conclusion; 5.2 Future Topics; References; 4 Development of the Micro-Silk Through the Breeding of Transgenic Silkworm; Abstract
505 8 _a6 Perceptions on Clothing by Elderly FemalesAbstract; 1 Introduction; 2 Methods; 3 Results and Discussion; 4 Summary; Appendix: The Summary of the Questions in the Questionnaire; References; 7 Interactive System Supporting Children Pleasurable Learning; Abstract; 1 Introduction; 2 Design Rationale; 3 Background and Related Work; 4 System Design; 4.1 Physical Artifact Design; 4.2 First Design Iteration; 4.3 Second Design Iteration; 4.3.1 Usage Scenarios and Game; 5 Evaluation; 5.1 Expert Walkthrough Evaluation; 5.2 Pilot Evaluation; 5.3 Comparative Evaluation
520 3 _aThis book discusses the latest advances in affective and pleasurable design. It reports on important theoretical and practical issues, covering a wealth of topics, including aesthetics in product and system design, design-driven innovation, affective computing, evaluation tools for emotion, Kansei engineering for products and services, and many more. This timely survey addresses experts and industry practitioners with different backgrounds, such as industrial designers, emotion designers, ethnographers, human-computer interaction researchers, human factors engineers, interaction designers, mobile product designers, and vehicle system designers. Based on the AHFE 2016 International Conference on Affective and Pleasurable Design, held on July 27-31, 2016, in Walt Disney World, Florida, USA, the book represents an inspiring guide for all researchers and professionals in the field of design.
650 7 _aEngineering design.
_2fast
_0(OCoLC)fst00910453
_0
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=http://link.springer.com/10.1007/978-3-319-41661-8
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
988 _aEBOOK, asignarmaterias, EBSPRINGER_2017A
998 _b02/2018
_dz
_e-
_zSI
999 _c94439
_d94439
_x1