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|---|---|---|---|
| 999 |
_c88249 _d88249 _x1 |
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| 001 | 88249 | ||
| 003 | ES-MaUEC | ||
| 005 | 20230207040629.0 | ||
| 006 | a||||fo|||| 00| 0 | ||
| 007 | cr nn 008mamaa | ||
| 008 | 170103s2016 gw | s |||| 0|eng d | ||
| 020 | _a9783319494074 | ||
| 024 | 7 |
_a10.1007/978-3-319-49407-4 _2doi |
|
| 040 |
_aES-MaUEC _bspa _cES-MaUEC _dES-MaUEC |
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| 050 | 4 |
_aT58.5 _b2016 EB |
|
| 245 | 0 | 0 |
_aInformation Systems and Management in Media and Entertainment Industries _cedited by Artur Lugmayr, Emilija Stojmenova, Katarina Stanoevska, Robert Wellington |
| 264 | 1 |
_aCham _bSpringer International Publishing _c2016 |
|
| 300 |
_a1 recurso en línea (IX, 339 páginas) _b58 ilustraciones |
||
| 336 |
_aTexto (visual) _btxt _2rdacontent |
||
| 337 |
_aelectrónico _bc _2rdamedia |
||
| 338 |
_arecurso electrónico _bcr _2rdacarrier |
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| 490 | 1 |
_aInternational Series on Computer Entertainment and Media Technology _x2364-947X |
|
| 505 | 0 | _aAn ARTISAN perspective for software development, commercialization and artistic cocreation: a case study -- Multi-Screen Viewing and Contents: Understanding Connected TV -- Information and Communication Technology for Government by Design: the New Digital Media, Actors, Creative Influences, and Fields of Play -- The Strategic Role of Communication Standards for Media Companies -- "Own-it": Management Intellectual Property Processes via the Activity Table in Creative Industries -- Creative Co-production: The Adaption of Open Innovation Model in Creative Industries -- Marshall McLuhan, affordance, mapping, and human computer interaction in interactive media -- Towards a personalized and context-dependent user experience in multimedia and information systems -- Using Social Media as a mechanism to consolidate the organizational memory: insights from the Attention Based View of the Film Theory -- System analysis and design: Literature Review and model example -- Digital production pipeline for virtual cultural heritage applications using interactive storytelling -- Automated Augmented Reality Content Creation for Print Media -- Issues of e-collaboration and knowledge management in media industries -- Model-Drive Design of eMedia: Virtual Technology Transfer Office -- The Impact of Fluid Publishing on Media Information Management: A survey of the latest journalistic trends as data-driven journalism, journalism as process and metrics-driven journalism -- Determining the benefit of interactive videos in the health sector: validating a custom measurement instrument. | |
| 520 | _aThis book defines an agenda for research in information management and systems for media and entertainment industries. It highlights their particular needs in production, distribution, and consumption. Chapters are written by practitioners and researchers from around the world, who examine business information management and systems in the larger context of media and entertainment industries. Human, management, technological, and content creation aspects are covered in order to provide a unique viewpoint. With great interdisciplinary scope, the book provides a roadmap of research challenges and a structured approach for future development across areas such as social media, eCommerce, and eBusiness. Chapters address the tremendous challenges in organization, leadership, customer behavior, and technology that face the entertainment and media industries every day, including the transformation of the analog media world into its digital counterpart. Professionals or researchers involved with IT systems management, information policies, technology development or content creation will find this book an essential resource. It is also a valuable tool for academics or advanced-level students studying digital media or information systems. | ||
| 988 | _aEBOOK, EBSPRINGER | ||
| 650 | 0 | 7 |
_aTecnología de la información _2embne _9147832 |
| 700 | 1 |
_aLugmayr, Artur _eeditor literario _0Local _9101839 |
|
| 700 | 1 |
_aStojmenova, Emilija. _eeditor literario _9101840 _0Local |
|
| 700 | 1 |
_aStanoevska, Katarina. _eeditor literario _9101841 _0Local |
|
| 700 | 1 |
_aWellington, Robert. _eeditor literario _947739 |
|
| 830 | 0 |
_aInternational Series on Computer Entertainment and Media Technology _x2364-947X _0http://id.loc.gov/authorities/names/no2016161641 _9134199 |
|
| 856 | 4 | 0 | _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://link.springer.com/book/10.1007/978-3-319-49407-4zAcceso a este recurso digital (usuarios Universidad Europea de Madrid) |
| 907 |
_a.b12982532 _b10-10-17 _c08-03-17 |
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| 942 |
_2lcc _cLE |
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| 945 |
_g1 _ieBOOK _j0 _lmae _o- _pEUR0.00 _q- _r- _sb _t15 _u0 _v0 _w0 _x0 _y.i11604372 _z06-04-17 |
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| 998 |
_b06/2020 _dz _eu _feng _ggw _h0 |
||