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| 003 | ES-MaUEC | ||
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| 008 | 161209s2016 gw | s |||| 0|eng d | ||
| 020 | _a9783319484938 | ||
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_a10.1007/978-3-319-48493-8 _2doi |
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_aES-MaUEC _bspa _cES-MaUEC _dES-MaUEC |
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_aTA1634 _b2016 EB |
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| 100 | 1 |
_aKanatani, Kenʼichi, _9101824 _d1947- |
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| 245 | 1 | 0 |
_aGuide to 3D Vision Computation : _bGeometric Analysis and Implementation _cby Kenichi Kanatani, Yasuyuki Sugaya, Yasushi Kanazawa |
| 264 | 1 |
_aCham _bSpringer International Publishing _c2016 |
|
| 300 |
_a1 recurso en línea (XI, 321 páginas) _b54 ilustraciones, 10 ilustraciones en color |
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| 336 |
_aTexto (visual) _btxt _2rdacontent |
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| 337 |
_aelectrónico _bc _2rdamedia |
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| 338 |
_arecurso electrónico _bcr _2rdacarrier |
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| 490 | 1 |
_aAdvances in Computer Vision and Pattern Recognition _x2191-6586 |
|
| 505 | 0 | _aIntroduction -- Part I: Fundamental Algorithms for Computer Vision -- Ellipse Fitting -- Fundamental Matrix Computation -- Triangulation -- 3D Reconstruction from Two Views -- Homography Computation -- Planar Triangulation -- 3D Reconstruction of a Plane -- Ellipse Analysis and 3D Computation of Circles -- Part II: Multiview 3D Reconstruction -- Multiview Triangulation -- Bundle Adjustment -- Self-calibration of Affine Cameras -- Self-calibration of Perspective Cameras -- Part III: Mathematical Foundation of Geometric Estimation -- Accuracy of Geometric Estimation -- Maximum Likelihood and Geometric Estimation -- Theoretical Accuracy Limit -- Solutions. | |
| 520 | _aThis classroom-tested and easy-to-understand textbook/reference describes the state of the art in 3D reconstruction from multiple images, taking into consideration all aspects of programming and implementation. Unlike other textbooks on computer vision, this Guide to 3D Vision Computation takes a unique approach in which the initial focus is on practical application and the procedures necessary to actually build a computer vision system. The theoretical background is then briefly explained afterwards, highlighting how one can quickly and simply obtain the desired result without knowing the derivation of the mathematical detail. Topics and features: Reviews the fundamental algorithms underlying computer vision, and their implementation Describes the latest techniques for 3D reconstruction from multiple images Summarizes the mathematical theory behind statistical error analysis for general geometric estimation problems Offers examples of experimental results, enabling the reader to get a feeling of what can be done using each procedure Presents derivations and justifications as problems at the end of each chapter, with solutions supplied at the end of the book Explains the historical background for each topic in the supplemental notes at the end of each chapter Provides additional material at an associated website, include sample code for typical procedures to help readers implement the algorithms described in the book This accessible work will be of great value to students on introductory computer vision courses. Serving as both as a practical programming guidebook and a useful reference on mathematics for computer vision, it is suitable for practitioners seeking to implement computer vision algorithms as well as for theoreticians wishing to know the underlying mathematical detail. | ||
| 988 | _aEBOOK, EBSPRINGER | ||
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_aVisión por ordenador _2embne _9159793 |
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_9669495 _aProceso de imágenes _2embne |
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_aSugaya, Yasuyuki _0Local _9101825 |
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_aKanazawa, Yasushi _0Local _9101826 |
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_aAdvances in Computer Vision and Pattern Recognition _x2191-6586 _0http://id.loc.gov/authorities/names/no2011103580 _9134066 |
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| 856 | 4 | 0 | _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://link.springer.com/book/10.1007/978-3-319-48493-8zAcceso a este recurso digital (usuarios Universidad Europea de Madrid) |
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