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| 003 | ES-MaUEC | ||
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| 008 | 160923s2016 gw | s |||| 0|eng d | ||
| 020 | _a9783319432984 | ||
| 040 | _aES-MaUEC | ||
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_aQA76.9.S88 _bV577 2016 |
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| 082 | 0 | 4 | _a005.1 |
| 100 | 1 |
_aVissers, Chris A. _999937 _0Local |
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| 245 | 1 | 0 |
_aArchitectural Design : _bConception and Specification of Interactive Systems _cby Chris A Vissers, Luís Ferreira Pires, Dick AC Quartel, Marten van Sinderen |
| 260 |
_aCham _bSpringer International Publishing _c2016 |
||
| 300 |
_a1 recurso en línea (XXII, 388 páginas) _b276 ilustraciones, 215 ilustraciones en color |
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| 336 |
_aTexto _btxt _2rdacontent |
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_aelectrónico _bc _2rdamedia |
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| 338 |
_arecurso electrónico _bcr _2rdacarrier |
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| 505 | 0 | _a1. Systems and Systems Design -- 2. Design Models and Design Languages -- 3. Basic Design Concepts -- 4. Behaviour Modelling with Casually Related Actions -- 5. Behaviour Structuring -- 6. Interaction Refinement and Abstraction -- 7. Interaction Systems -- 8. Service Design -- 9. Service Elements -- 10. Protocol Design -- 11. Protocol Elements -- 12. Reference Models and Standard Interaction Systems. | |
| 520 | 3 | _aThis book presents a design methodology that is practically applicable to the architectural design of a broad range of systems. It is based on fundamental design concepts to conceive and specify the required functional properties of a system, while abstracting from the specific implementation functions and technologies that can be chosen to build the system. Abstraction and precision are indispensable when it comes to understanding complex systems and precisely creating and representing them at a high functional level. Once understood, these concepts appear natural, self-evident and extremely powerful, since they can directly, precisely and concisely reflect what is considered essential for the functional behavior of a system. The first two chapters present the global views on how to design systems and how to interpret terms and meta-concepts. This informal introduction provides the general context for the remainder of the book. On a more formal level, Chapters 3 through 6 present the main basic design concepts, illustrating them with examples. Language notations are introduced along with the basic design concepts. Lastly, Chapters 7 to 12 discuss the more intricate basic design concepts of interactive systems by focusing on their common functional goal. These chapters are recommended to readers who have a particular interest in the design of protocols and interfaces for various systems. The didactic approach makes it suitable for graduate students who want to develop insights into and skills in developing complex systems, as well as practitioners in industry and large organizations who are responsible for the design and development of large and complex systems. It includes numerous tangible examples from various fields, and several appealing exercises with their solutions. | |
| 710 | 2 |
_aSpringerLink (Online service) _0Local _9106996 |
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_aSistemas de información en la gestión _2embne _9145258 |
| 650 | 7 |
_aDiseño de sistemas _2embne _9158356 |
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| 700 | 1 |
_aPires, Luís Ferreira. _999938 _0Local |
|
| 700 | 1 |
_aQuartel, Dick A.C. _999939 _0Local |
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| 700 | 1 |
_avan Sinderen, Marten. _998786 _0Local |
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