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_aSpringerLink (Online service) _0Local _0http://id.loc.gov/authorities/names/no2005046756 _1http://viaf.org/viaf/148105729 _9106996 |
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| 003 | ES-MaUEC | ||
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| 008 | 160615s2016 gw | s |||| 0|eng d | ||
| 020 | _a9783319294339 | ||
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_aTA166 _b2016 EB |
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_aEmotional Engineering _cedited by Shuichi Fukuda _nVolume 4 |
| 264 | 1 |
_aCham _bSpringer International Publishing _c2016 |
|
| 300 |
_a1 recurso en línea (VIII, 240 páginas) _b125 ilustraciones, 85 ilustraciones en color |
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| 336 |
_aTexto (visual) _btxt _2rdacontent |
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| 337 |
_aelectrónico _bc _2rdamedia |
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| 338 |
_arecurso electrónico _bcr _2rdacarrier |
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| 505 | 0 | _aChapter 1 Shuichi Fukuda, zEmotion and Smart Engineeringy -- Chapter 2 Shuichi Fukuda, zEmotion and Economy: From Product to Processy -- Chapter 3 Shuichi Fukuda. zSmart Modularizationy -- Chapter 4 Joze Duhovnik, zExploitation of Users� Shape and Color Perception Differences Using Kansei Approachy -- Chapter 5 Anton Nijholt, zHumor Exploitation in Smart Environmentsy -- Chapter 6 Kazuko Shinohara, zSynthetic Sound Symbolismy -- Chapter 7 Yasushi Ikei, zA Multisensory Display for Bodily Ultra Realityy -- Chapter 8 Sho Sakurai, zAffecting Emotion and Decision via Change in Self-Perceptiony -- Chapter 9 Hideyoshi Yanagisawa, zEffect of Prior Expectation on Perceptual Experiencey -- Chapter 10 Stefania Sansoni, zDisability and Identity in Users: the Visual Role of Prosthetic Devicesy -- Chapter 11 Masashi Okubo, zEngineering for Human Pleasurey -- Chapter 12 Masato Hirahatake, zThe Structure of zMayy. | |
| 520 | _aThis book describes the important role of emotion in a hyper-connected society and how product development and manufacture change. It explores how our work and lifestyle may be affected by forthcoming technologies and presents key research on multisensory informatics, one of the most important tools for making the most of emotion. This fourth volume of the Emotional Engineering Series focuses on the human issues relating to Cyber Physical Systems, or Industrie 4.0, and discusses the important role emotion plays in these smart environments. Introducing related works in the field of multisensory research, which provide the basic tools for becoming context- and situation aware in this imminent revolutionary society, it discusses not only the changes in production and product development this new revolution will bring about, but also highlights how emotion plays a crucial role in making us happy in such a connected society and in bringing about harmonization between human and human, between human and machine and, last but not least, in maintaining a good work-life balance. | ||
| 988 | 0 | 0 | _aEBOOK, EBSPRINGER, GOBI_sep2018 |
| 650 | 7 |
_aDiseño industrial _9140162 _2embne |
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| 650 | 7 |
_aErgonomía _2embne _9142089 |
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| 700 | 1 |
_aFukuda, S. _q(Shūichi) _d1943- _eeditor literario _0Local _1http://viaf.org/viaf/43476746 _998648 |
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| 856 | 4 | 0 |
_uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://link.springer.com/book/10.1007/978-3-319-29433-9 _zAcceso a este recurso digital (usuarios Universidad Europea de Madrid) |
| 901 | _ai9783319294339 | ||
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_a.b12948469 _b10-10-17 _c21-11-16 |
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_aEBOOK EB _g1 _ieBOOK _j0 _lmae _o- _pEUR0.00 _q- _r- _sb _t15 _u0 _v0 _w0 _x0 _y.i11613981 _z30-06-17 |
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