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020 _a9783319265186
040 _aES-MaUEC
050 4 _aLC5800
_b.M635 2016
082 0 4 _a006.3
245 1 0 _aMobile, Ubiquitous, and Pervasive Learning :
_bFundaments, Applications, and Trends
_cedited by Alejandro Peña-Ayala
250 _a1st ed.
260 _aCham
_bSpringer International Publishing
_c2016
300 _a1 recurso en línea (XII, 223 páginas)
_b56 ilustraciones, 12 ilustraciones en color
336 _aTexto
_btxt
_2rdacontent
337 _aelectrónico
_bc
_2rdamedia
338 _arecurso electrónico
_bcr
_2rdacarrier
490 0 _aAdvances in Intelligent Systems and Computing
_x2194-5357
_v406
505 0 _aThe Effect of Question Styles and Methods in Quizzes Using Mobile Devices -- A Generalized Approach for Context-aware Adaptation in Mobile E-Learning Settings -- A Revision of Literature Concerned to Mobile, Ubiquitous, and Pervasive Learning: A Survey -- Using Augmented Reality to Support Children�s Situational Interest and Science Learning during Context-Sensitive Informal Mobile Learning -- Cooperative Face-to-Face Learning with Connected Mobile Devices: The Future of Classroom Learning? -- Prospective Teachers � Are They Already Mobile? -- Flexible and Contextualized Cloud Applications for Mobile Learning Scenarios -- Toward an Adaptive and Adaptable Architecture to Support Ubiquitous Learning Activities.
520 3 _aThis book is concerned with the mobile, ubiquitous, and pervasive learning arena. It present a collection of works corresponding to four categories: reviews, studies, conceptual proposals, and approaches. As a result of the submission and revision processes eight manuscripts were accepted and organized into the aforementioned four parts as follows: ·Review: a couple of chapters offer a survey of related works. One concerns with the diversity of mobile, ubiquitous, and pervasive labor, where interested findings are unveiled based on correlations. Other focuses on adaptive and adaptable architectures that are suitable to implement ubiquitous learning sceneries, whose contribution represents a model of a domain specific architecture. ·Studies: two chapters explore issues related to the effect of question styles made through smartphones and tablets, and the disposition of teachers to exploit mobile devices at classroom. ·Conceptual: a pair of chapters offer a given proposal, the first to develop adaptive mobile learning systems by means of a framework based on contextual information; and the second with the purpose to share some guidelines of how to apply cloud computing in the development and operation of mobile. ·Approaches: two chapters apply a specific paradigm as part of a whole application and reveal the achieved impact. One of them uses augmented reality to encourage children to learn about trees as context-sensitive informal learning. The other, immerses children in playing a learning game to learn math by cooperating between members team and interacting through mobile devices. This volume will be a source of interest for researchers, practitioners, professors, and postgraduate students aimed at updating their knowledge and finding targets for future work in the mobile, ubiquitous, and pervasive learning field!
710 2 _aSpringerLink (Online service)
_0Local
_9106996
942 _2lcc
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988 _aEBOOK, asignarmaterias , EBSPRINGER
650 7 _aInteligencia artificial
_0comprobar BNE19900997218
_2embne
_9413115
650 7 _aTecnología educativa
_0comprobar BNE19900991481
_2embne
_9140923
700 1 _aPeña-Ayala, Alejandro.
_eeditor literario
_997997
_0Local
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://link.springer.com/book/10.1007/978-3-319-26518-6
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
901 _ai9783319265186
907 _a.b12944907
_b10-10-17
_c21-11-16
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