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006 m |o d |
007 cr |||||||||||
008 200306s2020 nyu o 001 0 eng
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
925 0 _aacquire
_eecip ebook
_xpolicy default
010 _a 2020007234
020 _a9780451496744
_q(ebook)
020 _z9780451496737
_q(hardcover)
040 _aDLC
_beng
_cDLC
_erda
042 _apcc
050 0 0 _aTS171
082 0 0 _223
100 1 _aJang, Sung,
_eauthor.
245 1 0 _a101 things I learned in product design school /
_cSung Jang and Martin Thaler with Matthew Frederick.
246 3 3 _aOne hundred one things I learned in product design school
250 _aFirst Crown edition.
263 _a2008
264 1 _aNew York :
_bCrown, an imprint of Random House, a division of Penguin Random House LLC,
_c[2020]
300 _a1 online resource
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
490 0 _a101 things I learned
500 _aIncludes index.
520 _a"An engaging, enlightening, and cleverly illustrated guide to product design, written by experienced professional designers and instructors. Products are in every area of our lives, but just what product designers do and how they think is a mystery to most. Product design is not art, engineering, or craft, even as it calls for skills and understandings in each of these areas-along with psychology, history, cultural anthropology, physics, ergonomics, materials technology, marketing, and manufacturing. This accessible guide provides an entry point into this vast field through 101 brief, illustrated lessons exploring such areas as : why all design is performed in relation to the body, why every product is part of a system, the difference between being clever and being gimmicky, why notions of beauty are universal across cultures, and how to use both storytelling and argument to effectively persuade. Written by three experienced design instructors and professionals, 101 Things I Learned® in Product Design School provides concise, thoughtful touch points for beginning design students, experienced professionals, and anyone else wishing to better understand this complex field that shapes our lives every day"--
_cProvided by publisher.
588 _aDescription based on print version record and CIP data provided by publisher; resource not viewed.
650 0 _aProduct design.
700 1 _aThaler, Martin,
_eauthor.
700 1 _aFrederick, Matthew,
_eauthor.
776 0 8 _iPrint version:
_aJang, Sung.
_t101 things I learned in product design school
_bFirst Crown edition.
_dNew York : Crown, an imprint of Random House, a division of Penguin Random House LLC, [2020]
_z9780451496737
_w(DLC) 2020007233
985 _aLC online resource
_d2020-04-28
999 _c403482
_d403482