| 000 | 03181nam a22003015i 4500 | ||
|---|---|---|---|
| 001 | 401878 | ||
| 003 | DE-He213 | ||
| 005 | 20240514120029.0 | ||
| 007 | cr nn 008mamaa | ||
| 008 | 230901s2024 sz | o |||| 0|eng d | ||
| 020 | _a9783031361555 | ||
| 024 | 7 |
_a10.1007/978-3-031-36155-5 _2doi |
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| 040 |
_aES-MaUEC _bspa _cES-MaUEC _dES-MaUEC |
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| 050 | 4 |
_aTH1-9745 _b2024 EB |
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| 245 | 0 | 0 |
_aBeyond Digital Representation : _bAdvanced Experiences in AR and AI for Cultural Heritage and Innovative Design _cedited by Andrea Giordano, Michele Russo, Roberta Spallone |
| 250 | _a1st ed. 2024. | ||
| 264 | 1 |
_aCham _bSpringer International Publishing _c2024 |
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| 300 | _a1 recurso en línea | ||
| 336 |
_atexto _btxt _2rdacontent |
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| 337 |
_aelectrónico _bc _2rdamedia |
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| 338 |
_arecurso electrónico _bcr _2rdacarrier |
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| 490 | 0 |
_aDigital Innovations in Architecture, Engineering and Construction _x2731-7277 |
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| 505 | 0 | _aAR&AI and Historical Sources -- AR&AI and Museum Heritage -- AR&AI and Heritage Routes -- AR&AI and Classification/3D Analysis -- AR&AI and Education/Shape Representation -- AR&AI and Building Monitoring. | |
| 520 | _aThis book collects contributions which showcase the impact of new augmented reality (AR) and artificial intelligence (AI) technologies considered jointly in the fields of cultural heritage and innovative design. AR is an alternative path of analysis and communication if applied to several fields of research, in particular if related to space and artifacts in it. This happens because the neural network development strengthens the relationship between augmented reality and artificial intelligence, creating processes close to human thought in shorter times. In the last years, the AR/AI expansion and the future scenarios have raised a deep trans-disciplinary speculation. The disciplines of representation (drawing, surveying, visual communication), as a convergence place of multidisciplinary theoretical and applicative studies related to architecture, city, environment, tangible and intangible cultural heritage, are called to contribute to the international debate. The book chapters deal with augmented reality and artificial intelligence, analyzing their connections as research tools for knowing the environment. In particular, the topics focus on the intersection between real and virtual world and on the heuristic role of drawing in the enhancement and management of cultural heritage, in planning and monitoring the architecture, the environment, or the infrastructures. Scientists involved in AR and AI research applied separately or together in the field of cultural heritage, architectural design, urban planning, and infrastructures analysis, as well as members of public and private organizations make up interdisciplinary groups that fuel the discussion focusing on the priorities and aims of the research related to the disciplines of representation. | ||
| 942 |
_2lcc _cLE |
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| 988 | _aSpringer_Engineering_2024 | ||
| 856 | 4 | 0 |
_uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-031-36155-5 _zAcceso a este recurso digital (usuarios Universidad Europea de Madrid) |
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_c401878 _d401878 |
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