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| 020 | _a9783031405013 | ||
| 024 | 7 |
_a10.1007/978-3-031-40501-3 _2doi |
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| 040 |
_aES-MaUEC _bspa _cES-MaUEC _dES-MaUEC |
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| 050 | 4 |
_aLB1028.3 _b2023 EB |
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| 245 | 0 | 0 |
_aComputer Supported Education : _b14th International Conference, CSEDU 2022, Virtual Event, April 22-24, 2022, Revised Selected Papers _cedited by James Uhomoibhi |
| 250 | _a1st ed 2023 | ||
| 264 | 1 |
_aCham _bSpringer Nature Switzerland _c2023 |
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| 300 | _a1 recurso en línea | ||
| 336 |
_atexto _btxt _2rdacontent |
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| 337 |
_aelectrónico _bc _2rdamedia |
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| 338 |
_arecurso electrónico _bcr _2rdacarrier |
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| 347 |
_aarchivo de texto _bPDF _2rda |
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| 490 | 0 |
_aCommunications in Computer and Information Science _x1865-0937 _v1817 |
|
| 505 | 0 | _aA Descriptive and Historical Review of STEM + C Research: A Bibliometric Study -- An Exploratory Test Design and Execution Learning Approach: A Definition of Syllabus and Teaching Plan -- Understanding Geolocation Data: Learning Scenarios for School Informatics -- Game Design Tools: A Systematic Literature Review: Choice of a Game Design Tool for an Experimentation in the Nursing Field -- Development and Evaluation of a Trusted Achievement Record of Accomplishments for Students in Higher Education using Blockchain -- Students' Perceptions of Computer Science and the Role of Gender -- Adaptive Kevin: A Multipurpose AI Assistant for Higher Education -- Comparing Multi-Objective GA and PSO for the Pedagogical Activities Sequencing from Bloom's Digital Taxonomy. | |
| 520 | _aThis book constitutes the refereed post-proceedings of the 14th International Conference on Computer Supported Education, CSEDU 2022, Virtual Event, April 22-24, 2022. The conference was held virtually due to the COVID-19 crisis. The 8 full papers included in this book were carefully reviewed and selected from 181 submissions. The papers included in CSEDU 2022 proceedings contribute to the understanding of relevant trends of current research on Computer Supported Education, including: Emerging Technologies in Education for Sustainable Development, Instructional Design, Pre-K/K-12 Education, Machine Learning, Learning with AI Systems, Higher Order Thinking Skills, Game-Based and Simulation-Based Learning, Educational Data Mining, Course Design and eLearning Curriculae and Constructivism and Social Constructivism. | ||
| 988 | _aSpringer_Computer_2023 | ||
| 650 | 7 |
_2embne _9140923 _aTecnología educativa _vCongresos y asambleas |
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_uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-031-40501-3 _zAcceso a este recurso digital (usuarios Universidad Europea de Madrid) |
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| 998 |
_b02/2024 _dz _eb _zSI |
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