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| 008 | 230429s2023 sz | o |1|| 0|eng d | ||
| 020 | _a9783031313929 | ||
| 024 | 7 |
_a10.1007/978-3-031-31392-9 _2doi |
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| 040 |
_aES-MaUEC _bspa _cES-MaUEC _dES-MaUEC |
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_aNX180 .T4 _b2023 EB |
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_aDesign, Learning, and Innovation : _b7th EAI International Conference, DLI 2022, Faro, Portugal, November 21-22, 2022, Proceedings _cedited by Eva Brooks, Jeanette Sjöberg, Anders Kalsgaard Møller, Emma Edstrand |
| 250 | _a1st ed 2023 | ||
| 264 | 1 |
_aCham _bSpringer Nature Switzerland _c2023 |
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| 300 | _a1 recurso en línea | ||
| 336 |
_atexto _btxt _2rdacontent |
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| 337 |
_aelectrónico _bc _2rdamedia |
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| 338 |
_arecurso electrónico _bcr _2rdacarrier |
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| 347 |
_atext file _bPDF _2rda |
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| 490 | 0 |
_aLecture Notes of the Institute for Computer Sciences Social Informatics and Telecommunications Engineering _x1867-822X _v493 |
|
| 505 | 0 | _aDigital Environments and Design Processes Fostering Learning and Interaction -- Learning management systems in flexible learning envi-ronments - a study of teachers' experiences -- Concept-Based Modeling as a Method Combining Digital and Analogue Means for Problem-Solving -- Promoting Life-long Learning through Flexible Educational Format for Professionals within AI, Design and Innovation Management -- AI-supported acquisition of argumentation skills: Use Case 'The Argueniser' -- Collaboration between parents and children using robots -- Interactive Design Process for Enhancing Digital Literacy Among Children: A Systematic Literature Review -- Designs for Innovative Learning with Digital Technology -- Purposeful prototyping with children to generate design ideas -- The Use of Adaptive VR Environments to Foster Students Learning in Multilingual Study Guidance -- Bringing computational thinking to life through play -- Designerly Processes with Robots as a Framework for Children's Perspective-Taking -- Digital Approaches Shaping Educational Practices -- Navigating the Current "New World" of Teaching with Technology: A Glimpse into our Teachers' Minds -- Making Fiscal Policy Engaging for students in social studies by used game-based learning -- Decolonizing the Imagination: Designing a Futures Literacy Workshop. | |
| 520 | _aThis book constitutes the refereed post-conference proceedings the 7th International Conference on Design, Leaning and Innovation, DLI 2022, which took place in Faro, Portugal, in November 21-22, 2022. The 4 revised full papers and 2 short papers presented were carefully selected from 32 submissions on. They were organized in topical sections as follows: Digital Environments and Design Processes Fostering Learning and Interaction, Designs for Innovative Learning with Digital Technology, Digital Approaches Shaping Educational Practices. | ||
| 988 | _aSpringer_Computer_2023 | ||
| 650 | 7 |
_2embne _9144821 _aArte y tecnología _vCongresos y asambleas |
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| 856 | 4 | 0 |
_uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-031-31392-9 _zAcceso a este recurso digital (usuarios Universidad Europea de Madrid) |
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_2lcc _cLE |
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| 998 |
_b01/2024 _dz _eb _zSI |
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