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020 _a9783030767945
024 7 _a10.1007/978-3-030-76794-5
_2doi
040 _aES-MaUEC
_bspa
_cES-MaUEC
_dES-MaUEC
050 4 _aQ325.5
_b2022 EB
245 0 0 _aAdvances in Machine Learning/Deep Learning-based Technologies :
_bSelected Papers in Honour of Professor Nikolaos G. Bourbakis - Vol. 2
_cedited by George A. Tsihrintzis, Maria Virvou, Lakhmi C. Jain.
250 _a1st edition 2022
264 1 _aCham
_bSpringer International Publishing
_c2022
300 _a1 recurso en línea (XVI, 224 páginas)
_b85 ilustraciones, 70 ilustraciones a color
336 _atexto
_btxt
_2rdacontent
337 _aelectrónico
_bc
_2rdamedia
338 _arecurso electrónico
_bcr
_2rdacarrier
347 _aarchivo de texto
_bPDF
490 0 _aLearning and Analytics in Intelligent Systems
_x2662-3455
_v23
505 0 _aPart I: Machine Learning/Deep Learning in Socializing and Entertainment -- Part II: Machine Learning/Deep Learning in -- Part III: Machine Learning/Deep Learning in Security -- Part IV: Machine Learning/Deep Learning in Time Series Forecasting -- Part V: Machine Learning in Video Coding and Information Extraction.
520 _aAs the 4th Industrial Revolution is restructuring human societal organization into, so-called, "Society 5.0", the field of Machine Learning (and its sub-field of Deep Learning) and related technologies is growing continuously and rapidly, developing in both itself and towards applications in many other disciplines. Researchers worldwide aim at incorporating cognitive abilities into machines, such as learning and problem solving. When machines and software systems have been enhanced with Machine Learning/Deep Learning components, they become better and more efficient at performing specific tasks. Consequently, Machine Learning/Deep Learning stands out as a research discipline due to its worldwide pace of growth in both theoretical advances and areas of application, while achieving very high rates of success and promising major impact in science, technology and society. The book at hand aims at exposing its readers to some of the most significant Advances in Machine Learning/Deep Learning-based Technologies. The book consists of an editorial note and an additional ten (10) chapters, all invited from authors who work on the corresponding chapter theme and are recognized for their significant research contributions. In more detail, the chapters in the book are organized into five parts, namely (i) Machine Learning/Deep Learning in Socializing and Entertainment, (ii) Machine Learning/Deep Learning in Education, (iii) Machine Learning/Deep Learning in Security, (iv) Machine Learning/Deep Learning in Time Series Forecasting, and (v) Machine Learning in Video Coding and Information Extraction. This research book is directed towards professors, researchers, scientists, engineers and students in Machine Learning/Deep Learning-related disciplines. It is also directed towards readers who come from other disciplines and are interested in becoming versed in some of the most recent Machine Learning/Deep Learning-based technologies. An extensive list of bibliographic references at the end of each chapter guides the readers to probe further into the application areas of interest to them.
988 _aSpringer_Robotics_2022
650 7 _2embne
_9166090
_aAprendizaje automático
776 0 8 _iPrinted edition:
_z9783030767938
776 0 8 _iPrinted edition:
_z9783030767952
776 0 8 _iPrinted edition:
_z9783030767969
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-030-76794-5
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
942 _2lcc
_cLE
998 _b01/2023
_dz
_eu
_zSI