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008 221102s2022 sz | s |||| 0|eng d
020 _a9783031050428
024 7 _a10.1007/978-3-031-05042-8
_2doi
040 _aES-MaUEC
_bspa
_cES-MaUEC
100 1 _aBonarini, Andrea
_eautor
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
245 1 0 _aRobot Play for All
_bDeveloping Toys and Games for Disability
_cby Andrea Bonarini, Serenella Besio
250 _a1st edition 2022
264 1 _aCham
_bSpringer International Publishing
_c2022
300 _a1 recurso en línea (XIV, 289 páginas)
_b32 ilustraciones, 31 ilustraciones a color
336 _atexto
_btxt
_2rdacontent
337 _aelectrónico
_bc
_2rdamedia
338 _arecurso electrónico
_bcr
_2rdacarrier
347 _aarchivo de texto
_bPDF
490 0 _aResearch for Development
_x2198-7319
505 0 _aChapter 1 - Introduction -- Part 1: Play and Disability -- Chapter 2 - Play and games -- Chapter 3 - Play and disabilities -- Part 2: Playing Robots -- Chapter 4 - Playful robots -- Chapter 5 - Robots and playful activities -- Chapter 6 - Role of robots in playful activities for people with disabilities -- Part 3: Playing Robots Experiences -- Chapter 7 - Existing robotic toys -- Chapter 8 - Experimental robots -- Chapter 9 - Ethical, social, and psychological issues -- Chapter 10 - To infinity and beyond -- Chapter 11 - Conclusion.
520 _aThis book presents a comprehensive guide to the design of playing robots and the related play experiences. Play is a natural activity for building and improving abilities, and it reveals important particularly for persons with disabilities. Many social, physical and cultural factors may hinder children with disabilities from fully enjoying play as their peers. Autonomous robots with specific characteristics can enhance the ludic experience, having implications for the character of the play and presenting opportunities related to autonomy and physical movement, the very nature of robots. Their introduction into play thus provides everybody, and in particular persons with disabilities, new possibilities for developing abilities, improving general status, participating in social contexts, as well as supporting professionals in monitoring progress. This book presents a framework for the design of playful activities with robots, developed over 20 years' experience at AIRLab - POLIMI. Part 1 introduces the play concepts and characteristics, and research results about play of children with different kinds of impairments. Part 2 focuses on implementing robots able to play. The design of playful activities is discussed, as well as the necessary characteristics for them to be useful in both general play and activities involving disability-related limitations. In Part 3, the defined framework is used to analyze possibilities involving robots available on the toy market, robots developed at research labs, and robots to be developed in the next future. The aim of the book is to give developers, caregivers, and users a set of methodological tools for selecting, exploring, and designing inclusive play activities where robots play a central role.
700 1 _aBesio, Serenella
_eautor
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
776 0 8 _iPrinted edition:
_z9783031050411
776 0 8 _iPrinted edition:
_z9783031050435
776 0 8 _iPrinted edition:
_z9783031050442
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-031-05042-8
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
942 _2lcc
_cLE
988 _aSpringer_Computer_2022
999 _c394334
_d394334