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| 001 | 387690 | ||
| 003 | ES-MaUEC | ||
| 005 | 20230327154201.0 | ||
| 006 | a||||fo|||| 00| 0 | ||
| 007 | cr nn 008mamaa | ||
| 008 | 220601s2008 sz | o |||| 0|eng d | ||
| 020 | _a9783031795343 | ||
| 024 | 7 |
_a10.1007/978-3-031-79534-3 _2doi |
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| 040 |
_aES-MaUEC _bspa _cES-MaUEC _dES-MaUEC |
||
| 050 | 4 |
_aT385 _b2008 EB |
|
| 100 | 1 |
_aCani, Marie-Paule _eautor _4aut _4http://id.loc.gov/vocabulary/relators/aut _9687746 |
|
| 245 | 1 | 0 |
_aInteractive Shape Design _cby Marie-Paule Cani, Takeo Igarashi, Geoff Wyvill |
| 250 | _a1st edition 2008 | ||
| 264 | 1 |
_aCham _bSpringer International Publishing _c2008 |
|
| 300 | _a1 recurso en línea (XV, 81 páginas) | ||
| 336 |
_atexto _btxt _2rdacontent |
||
| 337 |
_aelectrónico _bc _2rdamedia |
||
| 338 |
_arecurso electrónico _bcr _2rdacarrier |
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| 347 |
_aarchivo de texto _bPDF |
||
| 490 | 0 |
_aSynthesis Lectures on Computer Graphics and Animation _x1933-9003 |
|
| 505 | 0 | _aIntroduction -- Sculpting Metaphors -- Sketching Systems -- Future Directions: Modeling by Gesture. | |
| 520 | _aProviding an intuitive modeling system, which would enable us to communicate about any free-form shape we have in mind at least as quickly as with real-world tools, is one of the main challenges of digital shape design. The user should ideally be able to create, deform, and progressively add details to a shape, without being aware of the underlying mathematical representation nor being tied by any constraint on the geometrical or topological nature of the model. This book presents the field of interactive shape design from this perspective. Since interactively creating a shape builds on the humans ability of modeling by gesture, we note that the recent advances in interactive shape design can be classified as those that rely on sculpting as opposed to sketching metaphors. Our synthetic presentation of these strategies enables us to compare the different families of solutions, discuss open issues, and identify directions for future research. Table of Contents: Introduction / Sculpting Metaphors / Sketching Systems / Future Directions: Modeling by Gesture. | ||
| 988 | _aSynthesis Collection of Technology_2008 | ||
| 650 | 7 |
_2embne _9141143 _aGráficos de ordenador |
|
| 650 | 7 |
_2embne _9413188 _aProceso digital de imágenes |
|
| 650 | 7 |
_2embne _9139854 _aSistemas interactivos (Informática) |
|
| 700 | 1 |
_aIgarashi, Takeo _eautor _4aut _4http://id.loc.gov/vocabulary/relators/aut _9687747 |
|
| 700 | 1 |
_aWyvill, Geoff _eautor _4aut _4http://id.loc.gov/vocabulary/relators/aut _9687748 |
|
| 776 | 0 | 8 |
_iPrinted edition: _z9783031795336 |
| 776 | 0 | 8 |
_iPrinted edition: _z9783031795350 |
| 856 | 4 | 0 |
_uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-031-79534-3 _zAcceso a este recurso digital (usuarios Universidad Europea de Madrid) |
| 942 |
_2lcc _cLE |
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| 998 |
_b03/2023 _dz _eb _zSI |
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