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020 _a9783031794414
024 7 _a10.1007/978-3-031-79441-4
_2doi
040 _aES-MaUEC
_bspa
_cES-MaUEC
_dES-MaUEC
050 4 _aTK5105.88815
_b2013 EB
100 1 _aSimperl, Elena
_eautor
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_9687713
245 1 0 _aIncentive-Centric Semantic Web Application Engineering
_cby Elena Simperl, Roberta Cuel, Martin Stein
250 _a1st edition 2013
264 1 _aCham
_bSpringer International Publishing
_c2013
300 _a1 recurso en línea (XII, 105 páginas)
336 _atexto
_btxt
_2rdacontent
337 _aelectrónico
_bc
_2rdamedia
338 _arecurso electrónico
_bcr
_2rdacarrier
347 _aarchivo de texto
_bPDF
490 0 _aSynthesis Lectures on Data Semantics and Knowledge
_x2691-2031
505 0 _aSemantic Data Management: A Human-driven Process -- Fundamentals of Motivation and Incentives -- Case Study: Motivating Employees to Annotate Content -- Case Study: Building a Community of Practice Around Web Service Management and Annotation -- Case Study: Games with a Purpose for Semantic Content Creation -- Conclusions.
520 _aWhile many Web 2.0-inspired approaches to semantic content authoring do acknowledge motivation and incentives as the main drivers of user involvement, the amount of useful human contributions actually available will always remain a scarce resource. Complementarily, there are aspects of semantic content authoring in which automatic techniques have proven to perform reliably, and the added value of human (and collective) intelligence is often a question of cost and timing. The challenge that this book attempts to tackle is how these two approaches (machine- and human-driven computation) could be combined in order to improve the cost-performance ratio of creating, managing, and meaningfully using semantic content. To do so, we need to first understand how theories and practices from social sciences and economics about user behavior and incentives could be applied to semantic content authoring. We will introduce a methodology to help software designers to embed incentives-minded functionalities into semantic applications, as well as best practices and guidelines. We will present several examples of such applications, addressing tasks such as ontology management, media annotation, and information extraction, which have been built with these considerations in mind. These examples illustrate key design issues of incentivized Semantic Web applications that might have a significant effect on the success and sustainable development of the applications: the suitability of the task and knowledge domain to the intended audience, and the mechanisms set up to ensure high-quality contributions, and extensive user involvement. Table of Contents: Semantic Data Management: A Human-driven Process / Fundamentals of Motivation and Incentives / Case Study: Motivating Employees to Annotate Content / Case Study: Building a Community of Practice Around Web Service Management and Annotation / Case Study: Games with a Purpose for Semantic Content Creation / Conclusions.
988 _aSynthesis Collection of Technology_2013
650 7 _2embne
_9163805
_aWeb semántica
650 7 _2embne
_9328472
_aPáginas Web
_xDesarrollo
700 1 _aCuel, Roberta
_eautor
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_9687714
700 1 _aStein, Martin
_eautor
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_9687715
776 0 8 _iPrinted edition:
_z9783031794407
776 0 8 _iPrinted edition:
_z9783031794421
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-031-79441-4
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
942 _2lcc
_cLE
998 _b03/2023
_dz
_eb
_zSI