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020 _a9783031026102
024 7 _a10.1007/978-3-031-02610-2
_2doi
040 _aES-MaUEC
_bspa
_cES-MaUEC
_dES-MaUEC
050 4 _aQA76.9.H85
_b2021 EB
100 1 _aCafaro, Francesco
_eautor
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_9687550
245 1 0 _aData through Movement :
_bDesigning Embodied Human-Data Interaction for Informal Learning
_cby Francesco Cafaro, Jessica Roberts
250 _a1st edition 2021
264 1 _aCham
_bSpringer International Publishing
_c2021
300 _a1 recurso en línea (XVIII, 127 páginas)
336 _atexto
_btxt
_2rdacontent
337 _aelectrónico
_bc
_2rdamedia
338 _arecurso electrónico
_bcr
_2rdacarrier
347 _aarchivo de texto
_bPDF
490 0 _aSynthesis Lectures on Visualization
_x2159-5178
505 0 _aFigure Credits List -- Foreword by Niklas Elmqvist -- Acknowledgments -- Introduction -- Understanding Human-Data Interaction -- Theoretical Foundations: Embodiment -- Background: Designing for Learning in Museums -- Background: Visualizations to Support Learning -- Designing Engaging Human-Data Interactions -- Designing Hand Gestures and Body Movements for HDI -- Embodiment and Sensemaking -- Conclusion -- Bibliography -- Authors' Biographies.
520 _aWhen you picture human-data interactions (HDI), what comes to mind? The datafication of modern life, along with open data initiatives advocating for transparency and access to current and historical datasets, has fundamentally transformed when, where, and how people encounter data. People now rely on data to make decisions, understand current events, and interpret the world. We frequently employ graphs, maps, and other spatialized forms to aid data interpretation, yet the familiarity of these displays causes us to forget that even basic representations are complex, challenging inscriptions and are not neutral; they are based on representational choices that impact how and what they communicate. This book draws on frameworks from the learning sciences, visualization, and human-computer interaction to explore embodied HDI. This exciting sub-field of interaction design is based on the premise that every day we produce and have access to quintillions of bytes of data, the exploration and analysis of which are no longer confined within the walls of research laboratories. This volume examines how humans interact with these data in informal (not work or school) environments, paritcularly in museums. The first half of the book provides an overview of the multi-disciplinary, theoretical foundations of HDI (in particular, embodied cognition, conceptual metaphor theory, embodied interaction, and embodied learning) and reviews socio-technical theories relevant for designing HDI installations to support informal learning. The second half of the book describes strategies for engaging museum visitors with interactive data visualizations, presents methodologies that can inform the design of hand gestures and body movements for embodied installations, and discusses how HDI can facilitate people's sensemaking about data. This cross-disciplinary book is intended as a resource for students and early-career researchers in human-computer interaction and the learning sciences, as well as for more senior researchers and museum practitioners who want to quickly familiarize themselves with HDI.
988 _aSynthesis Collection of Technology_2021
650 7 _2embne
_9155848
_aInteracción hombre-ordenador
650 7 _2embne
_9141084
_aEducación no formal
700 1 _aRoberts, Jessica
_eautor
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_9687551
776 0 8 _iPrinted edition:
_z9783031003547
776 0 8 _iPrinted edition:
_z9783031014826
776 0 8 _iPrinted edition:
_z9783031037382
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-031-02610-2
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
942 _2lcc
_cLE
998 _b03/2023
_dz
_eIG
_zSI