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| 003 | ES-MaUEC | ||
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| 007 | cr nn 008mamaa | ||
| 008 | 220601s2021 sz | s |||| 0|eng d | ||
| 020 | _a9783031024368 | ||
| 024 | 7 |
_a10.1007/978-3-031-02436-8 _2doi |
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| 040 |
_aES-MaUEC _bspa _cES-MaUEC _dES-MaUEC |
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| 050 | 4 |
_aQA43 _b2021 EB |
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| 100 | 1 |
_aMcEachern, Andrew _eautor _4aut _4http://id.loc.gov/vocabulary/relators/aut _9687355 |
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| 245 | 1 | 0 |
_aMathematical Problem Factories : _bAlmost Endless Problem Generation _cby Andrew McEachern, Daniel Ashlock |
| 250 | _a1st edition 2021 | ||
| 264 | 1 |
_aCham _bSpringer International Publishing _c2021 |
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| 300 | _a1 recurso en línea (XVII, 147 páginas) | ||
| 336 |
_atexto _btxt _2rdacontent |
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| 337 |
_aelectrónico _bc _2rdamedia |
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| 338 |
_arecurso electrónico _bcr _2rdacarrier |
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| 347 |
_aarchivo de texto _bPDF |
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| 490 | 0 |
_aSynthesis Lectures on Mathematics & Statistics _x1938-1751 |
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| 505 | 0 | _aPreface -- Acknowledgments -- What Are Problem Factories? -- Sequence Extension Problems -- Basic Analytic Geometry Problems -- Problems Using Whole Numbers -- Diagrammatic Representations of Linear Systems -- Polyomino Tiling Puzzles -- Problems-Based on Graph Theory -- The Road Ahead: Other Problem Factories -- Authors' Biographies . | |
| 520 | _aA problem factory consists of a traditional mathematical analysis of a type of problem that describes many, ideally all, ways that the problems of that type can be cast in a fashion that allows teachers or parents to generate problems for enrichment exercises, tests, and classwork. Some problem factories are easier than others for a teacher or parent to apply, so we also include banks of example problems for users. This text goes through the definition of a problem factory in detail and works through many examples of problem factories. It gives banks of questions generated using each of the examples of problem factories, both the easy ones and the hard ones. This text looks at sequence extension problems (what number comes next?), basic analytic geometry, problems on whole numbers, diagrammatic representations of systems of equations, domino tiling puzzles, and puzzles based on combinatorial graphs. The final chapter previews other possible problem factories. | ||
| 988 | _aSynthesis Collection of Technology_2021 | ||
| 650 | 7 |
_2embne _9182517 _aMatemáticas _xEstudio y enseñanza |
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| 650 | 7 |
_2embne _9405008 _aMatemáticas |
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| 700 | 1 |
_aAshlock, Daniel _eautor _4aut _4http://id.loc.gov/vocabulary/relators/aut _9686297 |
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| 776 | 0 | 8 |
_iPrinted edition: _z9783031002823 |
| 776 | 0 | 8 |
_iPrinted edition: _z9783031013089 |
| 776 | 0 | 8 |
_iPrinted edition: _z9783031035647 |
| 856 | 4 | 0 |
_uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-031-02436-8 _zAcceso a este recurso digital (usuarios Universidad Europea de Madrid) |
| 942 |
_2lcc _cLE |
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| 998 |
_b03/2023 _dz _esc _zSI |
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