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020 _a9783031022654
024 7 _a10.1007/978-3-031-02265-4
_2doi
040 _aES-MaUEC
_bspa
_cES-MaUEC
_dES-MaUEC
050 4 _aQA76.575
_b2010 EB
100 1 _aGuimarães, Nuno M.
_eautor
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_9687917
245 1 0 _aHypermedia Genes :
_bAn Evolutionary Perspective on Concepts, Models, and Architectures
_cby Nuno Guimaraes, Luis Carrico
250 _a1st edition 2010
264 1 _aCham
_bSpringer International Publishing
_c2010
300 _a1 recurso en línea (XIII, 75 páginas)
336 _atexto
_btxt
_2rdacontent
337 _aelectrónico
_bc
_2rdamedia
338 _arecurso electrónico
_bcr
_2rdacarrier
347 _aarchivo de texto
_bPDF
490 0 _aSynthesis Lectures on Information Concepts Retrieval and Services
_x1947-9468
505 0 _aIntroduction -- Original Visions and Concepts -- Steps in the Evolution -- Information and Structured Documents -- Web-Based Environments -- Some Research Trends -- A Framework of Traits -- A Phylogenetic Analysis -- Conclusion.
520 _aThe design space of information services evolved from seminal works through a set of prototypical hypermedia systems and matured in open and widely accessible web-based systems. The original concepts of hypermedia systems are now expressed in different forms and shapes. The first works on hypertext invented the term itself, laid out the foundational concept of association or link, and highlighted navigation as the core paradigm for the future information systems. The first engineered systems demonstrated architectural requirements and models and fostered the emergence of the conceptual model related with the information systems and the information design. The artifacts for interaction, navigation, and search, grew from the pioneering systems. Multimedia added a new dimension to hypertext, and mutated the term into hypermedia. The adaptation of the primitive models and mechanisms to the space of continuous media led to a further conceptual level and to the reinvention of information design methods. Hypermedia systems also became an ideal space for collaboration and cooperative work. Information access and sharing, and group work were enabled and empowered by distributed hypermedia systems. As with many technologies, a winning technical paradigm, in our case the World Wide Web, concentrated the design options, the architectural choices and the interaction and navigation styles. Since the late nineties, the Web became the standard framework for hypermedia systems, and integrated a large number of the initial concepts and techniques. Yet, other paths are still open. This lecture maps a simple "genome" of hypermedia systems, based on an initial survey of primitive systems that established architectural and functional characteristics, or traits. These are analyzed and consolidated using phylogenetic analysis tools, to infer families of systems and evolution opportunities. This method may prove to be inspiring for more systematic perspectives of technological landscapes. Table of Contents: Introduction / Original Visions and Concepts / Steps in the Evolution / Information and Structured Documents / Web-Based Environments / Some Research Trends / A Framework of Traits / A Phylogenetic Analysis / Conclusion.
988 _aSynthesis Collection of Technology_2010
650 7 _2embne
_9147630
_aMultimedia
650 7 _2embne
_9147459
_aHipertexto
700 1 _aCarriço, Luís M.
_eautor
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_9687918
776 0 8 _iPrinted edition:
_z9783031011375
776 0 8 _iPrinted edition:
_z9783031033933
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-031-02265-4
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
942 _2lcc
_cLE
998 _b03/2023
_dz
_eIG
_zSI