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_c387398 _d387398 |
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| 001 | 387398 | ||
| 003 | ES-MaUEC | ||
| 005 | 20230319115142.0 | ||
| 006 | a||||fo|||| 00| 0 | ||
| 007 | cr nn 008mamaa | ||
| 008 | 220601s2013 sz | s |||| 0|eng d | ||
| 020 | _a9783031021992 | ||
| 024 | 7 |
_a10.1007/978-3-031-02199-2 _2doi |
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| 040 |
_aES-MaUEC _bspa _cES-MaUEC _dES-MaUEC |
||
| 050 | 4 |
_aQA76.9.H85 _b2013 EB |
|
| 100 | 1 |
_aPayne, S. J. _eautor _4aut _4http://id.loc.gov/vocabulary/relators/aut _9687470 _q(Stephen J.) |
|
| 245 | 1 | 0 |
_aAdaptive Interaction : _bA Utility Maximization Approach to Understanding Human Interaction with Technology _cby Stephen J. Payne, Andrew Howes |
| 250 | _a1st edition 2013 | ||
| 264 | 1 |
_aCham _bSpringer International Publishing _c2013 |
|
| 300 | _a1 recurso en línea (XI, 99 páginas) | ||
| 336 |
_atexto _btxt _2rdacontent |
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| 337 |
_aelectrónico _bc _2rdamedia |
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| 338 |
_arecurso electrónico _bcr _2rdacarrier |
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| 347 |
_aarchivo de texto _bPDF |
||
| 490 | 0 |
_aSynthesis Lectures on Human-Centered Informatics _x1946-7699 |
|
| 505 | 0 | _aIntroduction: A Framework for Cognitive Science Research on HCI -- Background -- Signal Detection Theory and Collaborative Diagnosis -- Discretionary Task Interleaving -- Movement Planning -- Multimodal Interaction and Text Entry -- E-commerce -- Browsing Multiple Documents and Skim Reading -- Adaptively Distributing Cognition -- E-commerce Feedback -- Discussion. | |
| 520 | _aThis lecture describes a theoretical framework for the behavioural sciences that holds high promise for theory-driven research and design in Human-Computer Interaction. The framework is designed to tackle the adaptive, ecological, and bounded nature of human behaviour. It is designed to help scientists and practitioners reason about why people choose to behave as they do and to explain which strategies people choose in response to utility, ecology, and cognitive information processing mechanisms. A key idea is that people choose strategies so as to maximise utility given constraints. The framework is illustrated with a number of examples including pointing, multitasking, skim-reading, online purchasing, Signal Detection Theory and diagnosis, and the influence of reputation on purchasing decisions. Importantly, these examples span from perceptual/motor coordination, through cognition to social interaction. Finally, the lecture discusses the challenging idea that people seek to find optimal strategies and also discusses the implications for behavioral investigation in HCI. | ||
| 988 | _aSynthesis Collection of Technology_2013 | ||
| 650 | 7 |
_2embne _9155848 _aInteracción hombre-ordenador |
|
| 650 | 7 |
_2embne _9408024 _aTecnología _xAspectos sociales |
|
| 700 | 1 |
_aHowes, Andrew _eautor _4aut _4http://id.loc.gov/vocabulary/relators/aut _9687471 |
|
| 776 | 0 | 8 |
_iPrinted edition: _z9783031010712 |
| 776 | 0 | 8 |
_iPrinted edition: _z9783031033278 |
| 856 | 4 | 0 |
_uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-031-02199-2 _zAcceso a este recurso digital (usuarios Universidad Europea de Madrid) |
| 942 |
_2lcc _cLE |
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| 998 |
_b03/2023 _dz _esc _zSI |
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