000 03858nam a22004215i 4500
999 _c387350
_d387350
001 387350
003 ES-MaUEC
005 20230314203641.0
006 a||||fo|||| 00| 0
007 cr nn 008mamaa
008 220601s2019 sz | s |||| 0|eng d
020 _a9783031021213
024 7 _a10.1007/978-3-031-02121-3
_2doi
040 _aES-MaUEC
_bspa
_cES-MaUEC
_dES-MaUEC
050 4 _aHB144
_b2019 EB
100 1 _aGreenwood, Garrison W.
_eautor
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_9687356
245 1 0 _aOn the Study of Human Cooperation via Computer Simulation :
_bWhy Existing Computer Models Fail to Tell Us Much of Anything
_cby Garrison W. Greenwood
250 _a1st edition 2019
264 1 _aCham
_bSpringer International Publishing
_c2019
300 _a1 recurso en línea (XIV, 80 páginas)
336 _atexto
_btxt
_2rdacontent
337 _aelectrónico
_bc
_2rdamedia
338 _arecurso electrónico
_bcr
_2rdacarrier
347 _aarchivo de texto
_bPDF
490 0 _aSynthesis Lectures on Games and Computational Intelligence
_x2573-6493
505 0 _aPreface -- Acknowledgments -- Social Dilemmas -- Prisoner's Dilemma and Other Social Dilemma Games -- Spatial and Network Games -- The Case Against Weak Selection -- The Moran Process and Replicator Dynamics -- The Problems with Computer Models -- The Path Forward -- Bibliography -- Author's Biography -- Index.
520 _aCooperation is pervasive throughout nature, but its origin remains an open question. For decades, social scientists, business leaders, and economists have struggled with an important question: why is cooperation so ubiquitous among unrelated humans? The answers would have profound effects because anything that promotes cooperation leads to more productive work environments and benefits society at large. Game theory provides an ideal framework for studying social dilemmas, or those situations in which people decide whether to cooperate with others (benefitting the group) or defect by prioritizing their self-interest (benefitting only the individual). The social dilemma is formulated as a mathematical game and then programmed into a computer model. Simulating the game allows researchers to investigate potential theories to explain how cooperation emerges and what promotes its persistence. Over the past 25 years, countless papers on social dilemma games have been published, yet arguably little progress has been made. The problem is the social dilemma game models are unrealistic in the sense they contain artificial constructs that deviate from the way humans act. This book describes the shortcomings in current social dilemma game modeling techniques and provides guidance on designing more effective models. A basic introduction to game theory is provided with an emphasis on the prisoner's dilemma, the most widely studied social dilemma game. Individual chapters are provided detailing the shortcomings of weak selection, spatial games, and the Moran process. Computer model validation is also discussed at length. The recommendations found in this book should help design more realistic social dilemma game models likely to produce a better understanding of human cooperation.
988 _aSynthesis Collection of Technology_2019
650 7 _2embne
_9686845
_aTeoría de juegos
650 7 _2embne
_9138986
_aConducta
_xSimulación por ordenador
776 0 8 _iPrinted edition:
_z9783031001703
776 0 8 _iPrinted edition:
_z9783031009938
776 0 8 _iPrinted edition:
_z9783031032493
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-031-02121-3
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
942 _2lcc
_cLE
998 _b03/2023
_dz
_esc
_zSI