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_c387018 _d387018 |
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| 001 | 387018 | ||
| 003 | ES-MaUEC | ||
| 005 | 20230203125711.0 | ||
| 006 | a||||fo|||| 00| 0 | ||
| 007 | cr nn 008mamaa | ||
| 008 | 220601s2015 sz | o |||| 0|eng d | ||
| 020 | _a9783031795640 | ||
| 024 | 7 |
_a10.1007/978-3-031-79564-0 _2doi |
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| 040 |
_aES-MaUEC _bspa _cES-MaUEC _dES-MaUEC |
||
| 050 | 4 |
_aTR897.7 _b2015 EB |
|
| 100 | 1 |
_aNiebe, Sarah _eautor _4aut _4http://id.loc.gov/vocabulary/relators/aut _9686524 |
|
| 245 | 1 | 0 |
_aNumerical Methods for Linear Complementarity Problems in Physics-Based Animation _cby Sarah Niebe, Kenny Erleben |
| 250 | _a1st edition 2015 | ||
| 264 | 1 |
_aCham _bSpringer International Publishing _c2015 |
|
| 300 | _a1 recurso en línea (VIII, 151 páginas) | ||
| 336 |
_atexto _btxt _2rdacontent |
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| 337 |
_aelectrónico _bc _2rdamedia |
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| 338 |
_arecurso electrónico _bcr _2rdacarrier |
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| 347 |
_aarchivo de texto _bPDF |
||
| 490 | 0 |
_aSynthesis Lectures on Computer Graphics and Animation _x1933-9003 |
|
| 505 | 0 | _aIntroduction -- Numerical Methods -- Guide for Software and Selecting Methods -- Bibliography -- Authors' Biographies . | |
| 520 | _aLinear complementarity problems (LCPs) have for many years been used in physics-based animation to model contact forces between rigid bodies in contact. More recently, LCPs have found their way into the realm of fluid dynamics. Here, LCPs are used to model boundary conditions with fluid-wall contacts. LCPs have also started to appear in deformable models and granular simulations. There is an increasing need for numerical methods to solve the resulting LCPs with all these new applications. This book provides a numerical foundation for such methods, especially suited for use in computer graphics. This book is mainly intended for a researcher/Ph.D. student/post-doc/professor who wants to study the algorithms and do more work/research in this area. Programmers might have to invest some time brushing up on math skills, for this we refer to Appendices A and B. The reader should be familiar with linear algebra and differential calculus. We provide pseudo code for all the numerical methods, which should be comprehensible by any computer scientist with rudimentary programming skills. The reader can find an online supplementary code repository, containing Matlab implementations of many of the core methods covered in these notes, as well as a few Python implementations [Erleben, 2011]. Table of Contents: Introduction / Numerical Methods / Guide for Software and Selecting Methods / Bibliography / Authors' Biographies. | ||
| 988 | _aSynthesis Collection of Technology_2015 | ||
| 650 | 7 |
_2embne _9141454 _aAnimación por ordenador |
|
| 650 | 7 |
_2embne _9155576 _aProgramación no lineal |
|
| 700 | 1 |
_aErleben, Kenny _d1974- _eautor _4aut _4http://id.loc.gov/vocabulary/relators/aut _9686525 |
|
| 776 | 0 | 8 |
_iPrinted edition: _z9783031795633 |
| 776 | 0 | 8 |
_iPrinted edition: _z9783031795657 |
| 856 | 4 | 0 |
_uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-031-79564-0 _zAcceso a este recurso digital (usuarios Universidad Europea de Madrid) |
| 942 |
_2lcc _cLE |
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| 998 |
_b02/2023 _dz _eb _zSI |
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