000 03298nam a2200421 i 4500
999 _c387018
_d387018
001 387018
003 ES-MaUEC
005 20230203125711.0
006 a||||fo|||| 00| 0
007 cr nn 008mamaa
008 220601s2015 sz | o |||| 0|eng d
020 _a9783031795640
024 7 _a10.1007/978-3-031-79564-0
_2doi
040 _aES-MaUEC
_bspa
_cES-MaUEC
_dES-MaUEC
050 4 _aTR897.7
_b2015 EB
100 1 _aNiebe, Sarah
_eautor
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_9686524
245 1 0 _aNumerical Methods for Linear Complementarity Problems in Physics-Based Animation
_cby Sarah Niebe, Kenny Erleben
250 _a1st edition 2015
264 1 _aCham
_bSpringer International Publishing
_c2015
300 _a1 recurso en línea (VIII, 151 páginas)
336 _atexto
_btxt
_2rdacontent
337 _aelectrónico
_bc
_2rdamedia
338 _arecurso electrónico
_bcr
_2rdacarrier
347 _aarchivo de texto
_bPDF
490 0 _aSynthesis Lectures on Computer Graphics and Animation
_x1933-9003
505 0 _aIntroduction -- Numerical Methods -- Guide for Software and Selecting Methods -- Bibliography -- Authors' Biographies .
520 _aLinear complementarity problems (LCPs) have for many years been used in physics-based animation to model contact forces between rigid bodies in contact. More recently, LCPs have found their way into the realm of fluid dynamics. Here, LCPs are used to model boundary conditions with fluid-wall contacts. LCPs have also started to appear in deformable models and granular simulations. There is an increasing need for numerical methods to solve the resulting LCPs with all these new applications. This book provides a numerical foundation for such methods, especially suited for use in computer graphics. This book is mainly intended for a researcher/Ph.D. student/post-doc/professor who wants to study the algorithms and do more work/research in this area. Programmers might have to invest some time brushing up on math skills, for this we refer to Appendices A and B. The reader should be familiar with linear algebra and differential calculus. We provide pseudo code for all the numerical methods, which should be comprehensible by any computer scientist with rudimentary programming skills. The reader can find an online supplementary code repository, containing Matlab implementations of many of the core methods covered in these notes, as well as a few Python implementations [Erleben, 2011]. Table of Contents: Introduction / Numerical Methods / Guide for Software and Selecting Methods / Bibliography / Authors' Biographies.
988 _aSynthesis Collection of Technology_2015
650 7 _2embne
_9141454
_aAnimación por ordenador
650 7 _2embne
_9155576
_aProgramación no lineal
700 1 _aErleben, Kenny
_d1974-
_eautor
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_9686525
776 0 8 _iPrinted edition:
_z9783031795633
776 0 8 _iPrinted edition:
_z9783031795657
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-031-79564-0
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
942 _2lcc
_cLE
998 _b02/2023
_dz
_eb
_zSI