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008 220601s2009 sz | o |||| 0|eng d
020 _a9783031795374
024 7 _a10.1007/978-3-031-79537-4
_2doi
040 _aES-MaUEC
_bspa
_cES-MaUEC
_dES-MaUEC
050 4 _aT385
_b2009 EB
100 1 _aLagae, Ares
_eautor
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_9686519
245 1 0 _aWang Tiles in Computer Graphics
_cby Ares Lagae
250 _a1st edition 2009
264 1 _aCham
_bSpringer International Publishing
_c2009
300 _a1 recurso en línea (X, 79 páginas)
336 _atexto
_btxt
_2rdacontent
337 _aelectrónico
_bc
_2rdamedia
338 _arecurso electrónico
_bcr
_2rdacarrier
347 _aarchivo de texto
_bPDF
490 0 _aSynthesis Lectures on Computer Graphics and Animation
_x1933-9003
505 0 _aIntroduction -- Wang Tiles and Corner Tiles -- Tiling Algorithms for Wang Tiles and Corner Tiles -- Tile-Based Methods for Texture Synthesis -- Tile-Based Methods Generating Poisson Disk Distributions -- Applications of Poisson Disk Distributions.
520 _aMany complex signals in computer graphics, such as point distributions and textures, cannot be efficiently synthesized and stored. This book presents tile-based methods based on Wang tiles and corner tiles to solve both these problems. Instead of synthesizing a complex signal when needed, the signal is synthesized beforehand over a small set of Wang tiles or corner tiles. Arbitrary large amounts of that signal can then efficiently be generated when needed by generating a stochastic tiling, and storing only a small set of tiles reduces storage requirements. A tile-based method for generating a complex signal consists of a method for synthesizing the signal over a set of Wang tiles or corner tiles, and a method for generating a stochastic tiling using the set of tiles. The method for generating a stochastic tiling using the set of tiles is independent of the signal. This book covers scanline stochastic tiling algorithms and direct stochastic tiling algorithms for Wang tiles and corner tiles. The method for synthesizing the signal over a set of tiles is dependent on the signal. This book covers tile-based methods for texture synthesis and for generating Poisson disk distributions. This book also explores several applications such as tile-based texture mapping and procedural modeling and texturing. Although the methods for constructing a complex signal over a set of Wang tiles or corner tiles are dependent on the signal, the general idea behind these methods generalizes to other kinds of signals. The methods presented in this book therefore have the potential to make the generation and storage of almost any complex signal efficient. Table of Contents: Introduction / Wang Tiles and Corner Tiles / Tiling Algorithms for Wang Tiles and Corner Tiles / Tile-Based Methods for Texture Synthesis / Tile-Based Methods Generating Poisson Disk Distributions / Applications of Poisson Disk Distributions.
988 _aSynthesis Collection of Technology_2009
650 7 _2embne
_9141143
_aGráficos de ordenador
776 0 8 _iPrinted edition:
_z9783031795367
776 0 8 _iPrinted edition:
_z9783031795381
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-031-79537-4
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
942 _2lcc
_cLE
998 _b02/2023
_dz
_eb
_zSI