000 03449nam a2200433 i 4500
999 _c386967
_d386967
001 386967
003 ES-MaUEC
005 20230201155234.0
006 a||||fo|||| 00| 0
007 cr nn 008mamaa
008 220601s2019 sz | o |||| 0|eng d
020 _a9783031022258
024 7 _a10.1007/978-3-031-02225-8
_2doi
040 _aES-MaUEC
_bspa
_cES-MaUEC
_dES-MaUEC
050 4 _aAM121
_b2019 EB
100 1 _aHornecker, Eva
_eautor
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_9686424
245 1 0 _aHuman-Computer Interactions in Museums
_cby Eva Hornecker, Luigina Ciolfi
250 _a1st edition 2019
264 1 _aCham
_bSpringer International Publishing
_c2019
300 _a1 recurso en línea (XVIII, 153 páginas)
336 _atexto
_btxt
_2rdacontent
337 _aelectrónico
_bc
_2rdamedia
338 _arecurso electrónico
_bcr
_2rdacarrier
347 _aarchivo de texto
_bPDF
490 0 _aSynthesis Lectures on Human-Centered Informatics
_x1946-7699
505 0 _aIntroduction -- Acknowledgements -- Understanding the Context: Key Themes for Visitor Interaction in Museums -- Different Interaction Frames -- Visitor Participation and Contributions -- The Development Process -- Evaluation in Museums -- Conclusions -- References -- Authors' Biographies.
520 _aMuseums have been a domain of study and design intervention for Human-Computer Interaction (HCI) for several decades. However, while resources providing overviews on the key issues in the scholarship have been produced in the fields of museum and visitor studies, no such resource as yet existed within HCI. This book fills this gap and covers key issues regarding the study and design of HCIs in museums. Through an on-site focus, the book examines how digital interactive technologies impact and shape galleries, exhibitions, and their visitors. It consolidates the body of work in HCI conducted in the heritage field and integrates it with insights from related fields and from digital heritage practice. Processes of HCI design and evaluation approaches for museums are also discussed. This book draws from the authors' extensive knowledge of case studies as well as from their own work to provide examples, reflections, and illustrations of relevant concepts and problems. This book is designed for students and early career researchers in HCI or Interaction Design, for more seasoned investigators who might approach the museum domain for the first time, and for researchers and practitioners in related fields such as heritage and museum studies or visitor studies. Designers who might wish to understand the HCI perspective on visitor-facing interactive technologies may also find this book useful.
988 _aSynthesis Collection of Technology_2019
650 7 _2embne
_9138961
_aMuseos
_xAdministración
650 7 _2embne
_9155848
_aInteracción hombre-ordenador
700 1 _aCiolfi, Luigina
_eautor
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_9686425
776 0 8 _iPrinted edition:
_z9783031002052
776 0 8 _iPrinted edition:
_z9783031010972
776 0 8 _iPrinted edition:
_z9783031033537
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-031-02225-8
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
942 _2lcc
_cLE
998 _dz
_eb
_zSI
_b02/2023