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| 020 | _a9783031063947 | ||
| 024 | 7 |
_a10.1007/978-3-031-06394-7 _2doi |
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| 040 |
_aES-MaUEC _bspa _cES-MaUEC _dES-MaUEC |
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| 050 | 4 |
_aQA76.9.H85 _b2022 EB |
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| 245 | 0 | 0 |
_aHCI International 2022 Posters : _b24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings, Part IV _cedited by Constantine Stephanidis, Margherita Antona, Stavroula Ntoa |
| 250 | _aFirst edition 2022 | ||
| 264 | 1 |
_aCham _bSpringer International Publising _c2022 |
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| 300 |
_a1 recurso en línea (XXV, 525 páginas) _b267 ilustraciones, 211 ilustraciones a color |
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| 336 |
_atexto _btxt _2rdacontent |
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| 337 |
_aelectrónico _bc _2rdamedia |
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| 338 |
_arecurso electrónico _bcr _2rdacarrier |
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| 347 |
_aarchivo de texto _bPDF |
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| 490 | 0 |
_aCommunications in Computer and Information Science _x1865-0937 _v1583 |
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| 505 | 0 | _aVirtual and Augmented Reality -- Autonomous Vehicles and Urban Mobility -- Product and Robot Design -- HCI and Wellbeing -- HCI and Cybersecurity. | |
| 520 | _aThe four-volume set CCIS 1580, CCIS 1581, CCIS 1582, and CCIS 1583 contains the extended abstracts of the posters presented during the 24th International Conference on Human-Computer Interaction, HCII 2022, which was held virtually in June - July 2022. The total of 1276 papers and 275 posters included in the 40 HCII 2021 proceedings volumes was carefully reviewed and selected from 5583 submissions. The posters presented in these four volumes are organized in topical sections as follows: Part I: user experience design and evaluation; visual design and visualization; data, information and knowledge; interacting with AI; universal access, accessibility and design for aging. Part II: multimodal and natural interaction; perception, cognition, emotion and psychophysiological monitoring; human motion modelling and monitoring; IoT and intelligent living environments. Part III: learning technologies; HCI, cultural heritage and art; eGovernment and eBusiness; digital commerce and the customer experience; social media and the metaverse. Part IV: virtual and augmented reality; autonomous vehicles and urban mobility; product and robot design; HCI and wellbeing; HCI and cybersecurity. | ||
| 988 | _aSpringer_Computer_2022 | ||
| 650 | 7 |
_2embne _9155848 _aInteracción hombre-ordenador _vCongresos y asambleas |
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| 700 | 1 |
_aStephanidis, Constantine _eeditor literario _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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| 700 | 1 |
_aAntona, Margherita _eeditor literario _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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| 700 | 1 |
_aNtoa, Stavroula _eeditor literario _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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| 776 | 0 | 8 |
_iPrinted edition: _z9783031063930 |
| 776 | 0 | 8 |
_iPrinted edition: _z9783031063954 |
| 856 | 4 | 0 |
_uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-031-06394-7 _zAcceso a este recurso digital (usuarios Universidad Europea de Madrid) |
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_2lcc _cLE |
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| 998 |
_b10/2022 _dz _eIG _zSI |
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