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020 _a9783030650605
024 7 _a10.1007/978-3-030-65060-5
_2doi
040 _aES-MaUEC
_bspa
_cES-MaUEC
_dES-MaUEC
050 4 _aTA174
_b2021 EB
245 0 0 _aGame + Design Education :
_bProceedings of PUDCAD 2020
_cedited by Özge Cordan, Demet Arslan Dinçay, Çağıl Yurdakul Toker, Elif Belkıs Öksüz, Sena Semizoğlu
250 _aFirst edition 2021
264 1 _aCham
_bSpringer International Publishing
_c2021
300 _a1 recurso en línea (X, 422 páginas)
_b 146 ilustraciones, 116 ilustraciones a color
336 _2rdacontent
_aTexto
_btxt
337 _2rdamedia
_aelectrónico
_bc
338 _2rdacarrier
_arecurso electrónico
_bcr
347 _aarchivo de texto
_bPDF
490 0 _aSpringer Series in Design and Innovation
_x2661-8192
_v13
490 0 _aEngineering (SpringerNature-11647)
490 0 _aEngineering (R0) (SpringerNature-43712)
505 0 _aUniversal Design and Education -- Universal Design and User Experience -- Games for Change -- Game Design Experiment -- Virtual Reality Experiment -- Playful Experience Design -- Playful Spaces and Interfaces -- Gamification and E-Learning in Design.
520 3 _aThis book gathers the papers of the PUDCAD Universal Design Practice Conference: Game + Design Education, organized by Istanbul Technical University and held online on June 24-26, 2020. The conference represented one of the key events of the Practicing Universal Design Principles in Design Education through a CAD-Based Game (PUDCAD) project, which developed a design game on a CAD-based platform, enabling students and designers to learn about universal design principles and develop accessible and innovative design ideas. As such, the PUDCAD project met one of the foremost goals of the European Commission, making sure the inclusion and efficient accessibility for people with disabilities into everyday life. The main topics of the conference include: universal design and education, universal design and user experience, game and design studies, gamification, virtual reality experiment, e-learning in design, and playful spaces and interfaces. The contributions, which were selected by means of a rigorous international peer-review process, highlight numerous exciting ideas that will spur novel research directions and foster multidisciplinary collaboration among different specialists.
988 _aSpringer_Engineering_2021
650 7 _2embne
_aDiseño asistido por ordenador
_vCongresos y asambleas
_9143900
700 1 _aCordan, Özge
_eeditor literario
_4
_4http://id.loc.gov/vocabulary/relators/edt
_9681281
700 1 _aDinçay, Demet Arslan
_eeditor literario
_4
_4http://id.loc.gov/vocabulary/relators/edt
_9681282
700 1 _aYurdakul Toker, Çağıl
_eeditor literario
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_9681283
700 1 _aÖksüz, Elif Belkıs
_eeditor literario
_4
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aSemizoğlu, Sena
_eeditor literario
_4http://id.loc.gov/vocabulary/relators/edt
_9681284
776 0 8 _iPrinted edition:
_z9783030650599
776 0 8 _iPrinted edition:
_z9783030650612
776 0 8 _iPrinted edition:
_z9783030650629
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-030-65060-5
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
942 _2lcc
_cLE
998 _b01/2022
_dz
_eIG
_zSI