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020 _a9789811671890
024 7 _a10.1007/978-981-16-7189-0
_2doi
040 _aES-MaUEC
_bspa
_cES-MaUEC
_dES-MaUEC
050 4 _aTA1637
_b2021 EB
245 1 0 _aImage and Graphics Technologies and Applications
_b16th Chinese Conference on Image and Graphics Technologies, IGTA 2021, Beijing, China, June 6-7, 2021, Revised Selected Papers
_cedited by Yongtian Wang, Weitao Song.
250 _aFirst edition 2021
264 1 _aSingapore
_bSpringer International Publising
_bSpringer International Publising
_c2021.
300 _a1 recurso en línea (XIII, 284 páginas)
_b132 ilustraciones, 98 ilustraciones a color
336 _2rdacontent
_aTexto
_btxt
337 _2rdamedia
_aelectrónico
_bc
338 _2rdacarrier
_arecurso electrónico
_bcr
347 _aarchivo de texto
_bPDF
490 0 _aCommunications in Computer and Information Science
_x1865-0937
_v1480
490 0 _aComputer Science (SpringerNature-11645)
490 0 _aComputer Science (R0) (SpringerNature-43710)
505 0 _aImage processing and enhancement techniques -- Biometric identification techniques -- Machine vision and 3D reconstruction -- Image/Video big data analysis and understanding -- Computer graphics -- Virtual reality and human-computer interaction -- Applications of image and graphics.
520 3 _aThis book constitutes the refereed proceedings of the 16th Conference on Image and Graphics Technologies and Applications, IGTA 2021, held in Beijing, China in June, 2021. The 21 papers presented were carefully reviewed and selected from 86 submissions. They provide a forum for sharing progresses in the areas of image processing technology; image analysis and understanding; computer vision and pattern recognition; big data mining, computer graphics and VR, as well as image technology applications. The volume contains the following thematic blocks: image processing and enhancement techniques (image information acquisition, image/video coding, image/video transmission, image/video storage, compression, completion, dehazing, reconstruction and display, etc.); biometric identification techniques (biometric identification and authentication techniques including face, fingerprint, iris and palm-print, etc.); machine vision and 3D reconstruction (visual information acquisition, camera calibration, stereo vision, 3D reconstruction, and applications of machine vision in industrial inspection, etc.); image/video big data analysis and understanding (object detection and recognition, image/video retrieval, image segmentation, matching, analysis and understanding); computer graphics (modeling, rendering, algorithm simplification and acceleration techniques, realistic scene generation, 3D reconstruction algorithm, system and application, etc.); virtual reality and human-computer interaction (virtual scene generation techniques, tracing and positioning techniques for large-scale space, augmented reality techniques, human-computer interaction techniques based on computer vision, etc.); applications of image and graphics (image/video processing and transmission, biomedical engineering applications, information security, digital watermarking, text processing and transmission, remote sensing, telemetering, etc.); other research works and surveys related to the applications of image and graphics technology.
988 _aSpringer_Computer_2021
650 7 _2embne
_9141143
_aGráficos de ordenador
700 1 _aWang, Yongtian
_eeditor literario
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aSong, Weitao
_eeditor literario
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
776 0 8 _iPrinted edition:
_z9789811671883
776 0 8 _iPrinted edition:
_z9789811671906
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-981-16-7189-0
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
942 _2lcc
_cLE
998 _b02/2022
_dz
_eh
_zSI