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020 _a9783030673222
024 7 _a10.1007/978-3-030-67322-2
_2doi
040 _aES-MaUEC
_bspa
_cES-MaUEC
_dES-MaUEC
050 4 _aQA76.9 .H85
_b2021 EB
245 1 0 _aAdvances in Longitudinal HCI Research
_cedited by Evangelos Karapanos, Jens Gerken, Jesper Kjeldskov, Mikael B. Skov
250 _aFirst edition 2021
264 1 _aCham
_bSpringer International Publising
_c2021
300 _a1 recurso en línea (VI, 242 páginas)
_b48 ilustraciones, 38 ilustraciones a color
336 _2rdacontent
_aTexto
_btxt
337 _2rdamedia
_aelectrónico
_bc
338 _2rdacarrier
_arecurso electrónico
_bcr
347 _aarchivo de texto
_bPDF
490 0 _aHuman-Computer Interaction Series
_x2524-4477
490 0 _aComputer Science (SpringerNature-11645)
490 0 _aComputer Science (R0) (SpringerNature-43710)
505 0 _aIntroduction to Longitudinal HCI Research -- Part A: Theoretical Perspectives -- Longitudinal Studies in HCI Research -- Longitudinal Studies in Information Systems -- Part B: Methods for Longitudinal HCI Research -- Recommendations for Conducting Longitudinal Experience Sampling Studies -- Longitudinal First Person HCI Research Methods -- Imagining the Future of Longitudinal HCI Studies: Sensor-Embedded Everyday Objects as Subjective Data Collection Tools -- Experiments, Longitudinal Studies and Sequential Experimentation: How Using 'Intermediate Results' can Help Design Experiments -- Part C: Reviews of, and Case Studies on Longitudinal HCI Research -- Tensions and Techniques in Investigating Longitudinal Experiences with Slow Technology Research Products -- Opportunities and Challenges for Long-Term Tracking -- Augmenting Gestural Interactions with Mid-air Haptic Feedback: A Case Study of Mixed-method Longitudinal UX-testing in the Lab -- A Six-Month, Multi-Platform Investigation of Creative Crowdsourcing.
520 3 _aLongitudinal studies have traditionally been seen as too cumbersome and labor-intensive to be of much use in research on Human-Computer Interaction (HCI). However, recent trends in market, legislation, and the research questions we address, have highlighted the importance of studying prolonged use, while technology itself has made longitudinal research more accessible to researchers across different application domains. Aimed as an educational resource for graduate students and researchers in HCI, this book brings together a collection of chapters, addressing theoretical and methodological considerations, and presenting case studies of longitudinal HCI research. Among others, the authors: discuss the theoretical underpinnings of longitudinal HCI research, such as when a longitudinal study is appropriate, what research questions can be addressed and what challenges are entailed in different longitudinal research designs reflect on methodological challenges in longitudinal data collection and analysis, such as how to maintain participant adherence and data reliability when employing the Experience Sampling Method in longitudinal settings, or how to cope with data collection fatigue and data safety in applications of autoethnography and autobiographical design, which may span from months to several years present a number of case studies covering different topics of longitudinal HCI research, from "slow technology", to self-tracking, to mid-air haptic feedback, and crowdsourcing.
988 _aSpringer_Computer_2021
650 7 _2embne
_9155848
_aInteracción hombre-ordenador
700 1 _aKarapanos, Evangelos
_eeditor literario
700 1 _aGerken, Jens
_eeditor literario
700 1 _aKjeldskov, Jesper
_eeditor literario
700 1 _aSkov, Mikael B
_eeditor literario
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-030-67322-2
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
942 _2lcc
_cLE
998 _b02/2022
_dz
_eu
_zSI