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020 _a9789813365490
024 7 _a10.1007/978-981-33-6549-0
_2doi
040 _aES-MaUEC
_bspa
_cES-MaUEC
_dES-MaUEC
050 4 _aQA76.9.C65
_b2021 EB
245 0 0 _aVR/AR and 3D Displays :
_bFirst International Conference, ICVRD 2020, Hangzhou, China, December 20, 2020, Revised Selected Papers
_cedited by Weitao Song, Feng Xu
250 _aFirst edition 2021
264 1 _aSingapore
_bSpringer International Publising
_c2021
300 _a1 recurso en línea (VIII, 149 páginas)
_b110 ilustraciones, 83 ilustraciones a color
336 _2rdacontent
_aTexto
_btxt
337 _2rdamedia
_aelectrónico
_bc
338 _2rdacarrier
_arecurso electrónico
_bcr
347 _atext file
_bPDF
_2rda
490 0 _aCommunications in Computer and Information Science
_x1865-0929
_v1313
505 0 _aResearch on the Application of 3D Visualization of Marine Environmental Data in Underwater Submersibles Route Planning -- Integral imaging tabletop 3D display system based on compound lens array -- High-quality Facial Expression Animation Synthesis System Based on Virtual Reality -- Performance Evaluation of 3D Light Field Display Based on Mental Rotation Tasks -- Large horizontal viewing-angle three-dimensional light field display based on liquid crystal barrier and time-division-multiplexing -- Extended-depth light field display based on controlling-light structure in cross arrangement -- Stereoscopic 3D depth perception analysis of H.264/AVC coded video -- AR Application Research Based on ORB-SLAM -- Virtual Reality App for ASD Child Early Training -- Convolutional Neural Networks for Face Illumination Transfer -- Modeling the Self-navigation Behavior of Patients with Alzheimer's Disease in Virtual Reality -- A Large-scale VR Panoramic Dataset of QR code and Improved Detecting Algorithm.
520 3 _aThis book constitutes selected and revised papers from the First International Conference on VR/AR and 3D Displays, ICVRD 2020, held in Hangzhou, China, in December 2020. The 12 full papers presented were thoroughly reviewed and selected from 29 submissions. The papers present recent serearch on virtual reality, augmented reality, 3D displays and related topics, including but not limited to human-computer interaction, near-eye displays, naked eye 3D displays, modeling, simulation, animation, and applications.
988 _aSpringer_Computer_2021
650 7 _2embne
_aSimulación por ordenador
_vCongresos y asambleas
_9147541
700 1 _aSong, Weitao
_eeditor literario
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aXu, Feng
_eeditor literario
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink
776 0 8 _iPrinted edition:
_z9789813365483
776 0 8 _iPrinted edition:
_z9789813365506
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-981-33-6549-0
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
942 _2lcc
_cLE
998 _b05/2021
_dz
_ek
_zSI