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020 _a9783030556921
024 7 _a10.1007/978-3-030-55692-1
_2doi
040 _aES-MaUEC
_bspa
_cES-MaUEC
_dES-MaUEC
050 4 _aQA76.9.A25
_b2021 EB
245 1 0 _aAdversary-aware learning techniques and trends in cybersecurity
_cedited by Prithviraj Dasgupta, Joseph B Collins, Ranjeev Mittu
250 _aFirst edition 2021
264 1 _aCham, Switzerland
_bSpringer International Publising
_c2021
300 _a1 recurso en línea (X, 227 páginas)
_b68 ilustraciones, 50 ilustraciones a color
336 _2rdacontent
_aTexto
_btxt
337 _2rdamedia
_aelectrónico
_bc
338 _2rdacarrier
_arecurso electrónico
_bcr
347 _atext file
_bPDF
_2rda
505 0 _aPart I: Game-Playing AI and Game Theory-based Techniques for Cyber Defenses -- 1. Rethinking Intelligent Behavior as Competitive Games for Handling Adversarial Challenges to Machine Learning -- 2. Security of Distributed Machine Learning:A Game-Theoretic Approach to Design Secure DSVM -- 3. Be Careful When Learning Against Adversaries: Imitative Attacker Deception in Stackelberg Security Games -- Part II: Data Modalities and Distributed Architectures for Countering Adversarial Cyber Attacks -- 4. Adversarial Machine Learning in Text: A Case Study of Phishing Email Detection with RCNN model -- 5. Overview of GANs for Image Synthesis and Detection Methods -- 6. Robust Machine Learning using Diversity and Blockchain -- Part III: Human Machine Interactions and Roles in Automated Cyber Defenses -- 7. Automating the Investigation of Sophisticated Cyber Threats with Cognitive Agents -- 8. Integrating Human Reasoning and Machine Learning to Classify Cyber Attacks -- 9. Homology as an Adversarial Attack Indicator -- Cyber-(in)security, revisited: Proactive Cyber-defenses, Interdependence and Autonomous Human Machine Teams (A-HMTs).
520 3 _aThis book is intended to give researchers and practitioners in the cross-cutting fields of artificial intelligence, machine learning (AI/ML) and cyber security up-to-date and in-depth knowledge of recent techniques for improving the vulnerabilities of AI/ML systems against attacks from malicious adversaries. The ten chapters in this book, written by eminent researchers in AI/ML and cyber-security, span diverse, yet inter-related topics including game playing AI and game theory as defenses against attacks on AI/ML systems, methods for effectively addressing vulnerabilities of AI/ML operating in large, distributed environments like Internet of Things (IoT) with diverse data modalities, and, techniques to enable AI/ML systems to intelligently interact with humans that could be malicious adversaries and/or benign teammates. Readers of this book will be equipped with definitive information on recent developments suitable for countering adversarial threats in AI/ML systems towards making them operate in a safe, reliable and seamless manner.
988 _aSpringer_Computer_2021
650 7 _2embne
_aSeguridad informática
_9158200
650 7 _2embne
_aAgentes inteligentes (Programas de ordenador)
_9160930
700 1 _aDasgupta, Prithviraj
_eeditor literario
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aCollins, Joseph B
_eeditor literario
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aMittu, Ranjeev
_eeditor literario
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-030-55692-1
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
942 _2lcc
_cLE
998 _b05/2021
_dz
_eb
_zSI