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| 003 | ES-MaUEC | ||
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| 020 | _a9783030556921 | ||
| 024 | 7 |
_a10.1007/978-3-030-55692-1 _2doi |
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| 040 |
_aES-MaUEC _bspa _cES-MaUEC _dES-MaUEC |
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| 050 | 4 |
_aQA76.9.A25 _b2021 EB |
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| 245 | 1 | 0 |
_aAdversary-aware learning techniques and trends in cybersecurity _cedited by Prithviraj Dasgupta, Joseph B Collins, Ranjeev Mittu |
| 250 | _aFirst edition 2021 | ||
| 264 | 1 |
_aCham, Switzerland _bSpringer International Publising _c2021 |
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| 300 |
_a1 recurso en línea (X, 227 páginas) _b68 ilustraciones, 50 ilustraciones a color |
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| 336 |
_2rdacontent _aTexto _btxt |
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| 337 |
_2rdamedia _aelectrónico _bc |
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| 338 |
_2rdacarrier _arecurso electrónico _bcr |
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| 347 |
_atext file _bPDF _2rda |
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| 505 | 0 | _aPart I: Game-Playing AI and Game Theory-based Techniques for Cyber Defenses -- 1. Rethinking Intelligent Behavior as Competitive Games for Handling Adversarial Challenges to Machine Learning -- 2. Security of Distributed Machine Learning:A Game-Theoretic Approach to Design Secure DSVM -- 3. Be Careful When Learning Against Adversaries: Imitative Attacker Deception in Stackelberg Security Games -- Part II: Data Modalities and Distributed Architectures for Countering Adversarial Cyber Attacks -- 4. Adversarial Machine Learning in Text: A Case Study of Phishing Email Detection with RCNN model -- 5. Overview of GANs for Image Synthesis and Detection Methods -- 6. Robust Machine Learning using Diversity and Blockchain -- Part III: Human Machine Interactions and Roles in Automated Cyber Defenses -- 7. Automating the Investigation of Sophisticated Cyber Threats with Cognitive Agents -- 8. Integrating Human Reasoning and Machine Learning to Classify Cyber Attacks -- 9. Homology as an Adversarial Attack Indicator -- Cyber-(in)security, revisited: Proactive Cyber-defenses, Interdependence and Autonomous Human Machine Teams (A-HMTs). | |
| 520 | 3 | _aThis book is intended to give researchers and practitioners in the cross-cutting fields of artificial intelligence, machine learning (AI/ML) and cyber security up-to-date and in-depth knowledge of recent techniques for improving the vulnerabilities of AI/ML systems against attacks from malicious adversaries. The ten chapters in this book, written by eminent researchers in AI/ML and cyber-security, span diverse, yet inter-related topics including game playing AI and game theory as defenses against attacks on AI/ML systems, methods for effectively addressing vulnerabilities of AI/ML operating in large, distributed environments like Internet of Things (IoT) with diverse data modalities, and, techniques to enable AI/ML systems to intelligently interact with humans that could be malicious adversaries and/or benign teammates. Readers of this book will be equipped with definitive information on recent developments suitable for countering adversarial threats in AI/ML systems towards making them operate in a safe, reliable and seamless manner. | |
| 988 | _aSpringer_Computer_2021 | ||
| 650 | 7 |
_2embne _aSeguridad informática _9158200 |
|
| 650 | 7 |
_2embne _aAgentes inteligentes (Programas de ordenador) _9160930 |
|
| 700 | 1 |
_aDasgupta, Prithviraj _eeditor literario _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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| 700 | 1 |
_aCollins, Joseph B _eeditor literario _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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| 700 | 1 |
_aMittu, Ranjeev _eeditor literario _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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| 710 | 2 | _aSpringerLink | |
| 856 | 4 | 0 |
_uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-030-55692-1 _zAcceso a este recurso digital (usuarios Universidad Europea de Madrid) |
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_2lcc _cLE |
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| 998 |
_b05/2021 _dz _eb _zSI |
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