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| 001 | 334564 | ||
| 003 | ES-MaUEC | ||
| 005 | 20230102114727.0 | ||
| 006 | a|||| o|||| 00| 0 | ||
| 007 | cr nn nnnaamaa | ||
| 008 | 201112s2021 gw a o |||| 0|eng d | ||
| 020 | _a9783030568276 | ||
| 024 | 7 |
_a10.1007/978-3-030-56827-6 _2doi |
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| 040 |
_aES-MaUEC _bspa _cES-MaUEC _dES-MaUEC |
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| 050 | 4 |
_aQA76 _b2021 EB |
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| 100 |
_aSu, Zhou. _eautor _4aut _4http://id.loc.gov/vocabulary/relators/aut _9101798 |
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| 245 | 1 | 4 |
_aThe next generation vehicular networks, modeling, algorithm and applications _cby Zhou Su [and others four] |
| 250 | _aFirst edition 2021 | ||
| 264 | 1 |
_aCham, Switzerland _bSpringer International Publising _c2021 |
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| 300 |
_a1 recurso en línea (XIV, 157 páginas) _b46 ilustraciones, 45 ilustraciones a color |
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| 336 |
_2rdacontent _aTexto _btxt |
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| 337 |
_2rdamedia _aelectrónico _bc |
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| 338 |
_2rdacarrier _arecurso electrónico _bcr |
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| 347 |
_atext file _bPDF _2rda |
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| 490 | 0 |
_aWireless Networks _x2366-1186 |
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| 505 | 0 | _a1. Introduction -- 2. Reputation Based Content Delivery in Information Centric Vehicular Networks -- 3. Contract Based Edge Caching in Vehicular Network -- 4. Stackelberg Game Based Computation Offloading in Vehicular Networks.-5. Auction Based Secure Computation Offloading in Vehicular Networks -- 5. Bargain Game Based Secure Content Delivery in Vehicular Networks -- 6. Deep Learning Based Autonomous Driving in Vehicular Networks -- 7. Conclusions and Future Directions. | |
| 520 | 3 | _aThis book proposes the novel network envisions and framework design principles, in order to systematically expound the next generation vehicular networks, including the modelling, algorithms and practical applications. It focuses on the key enabling technologies to design the next generation vehicular networks with various vehicular services to realize the safe, convenient and comfortable driving. The next generation vehicular networks has emerged to provide services with a high quality of experience (QoE) to vehicles, where both better network maintainability and sustainability can be obtained than before. The framework design principles and related network architecture are also covered in this book. Then, the series of research topics are discussed including the reputation based content centric delivery, the contract based mobile edge caching, the Stackelberg game model based computation offloading, the auction game based secure computation offloading, the bargain game based security protection and the deep learning based autonomous driving. Finally, the investigation, development and future works are also introduced for designing the next generation vehicular networks. The primary audience for this book are researchers, who work in computer science and electronic engineering. Professionals working in the field of mobile networks and communications, as well as engineers and technical staff who work on the development or the standard of computer networks will also find this book useful as a reference. | |
| 988 | _aSpringer_Computer_2021 | ||
| 650 | 7 |
_2embne _aProceso de datos _9141180 |
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| 650 | 7 |
_2embne _aSistemas de comunicación inalámbricos _9158044 |
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| 710 | 2 | _aSpringerLink | |
| 856 | 4 | 0 |
_uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-030-56827-6 _zAcceso a este recurso digital (usuarios Universidad Europea de Madrid) |
| 942 |
_2lcc _cLE |
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| 998 |
_b05/2021 _dz _eb _zSI |
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