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| 020 | _a9783030518288 | ||
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_a10.1007/978-3-030-51828-8 _2doi |
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| 040 |
_aES-MaUEC _bspa _cES-MaUEC _dES-MaUEC |
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| 050 | 4 |
_aQA76.9.H85 _b2020 EB |
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| 245 | 0 | 0 |
_aAdvances in Usability, User Experience, Wearable and Assistive Technology : _bProceedings of the AHFE 2020 Virtual Conferences on Usability and User Experience, Human Factors and Assistive Technology, Human Factors and Wearable Technologies, and Virtual Environments and Game Design, July 16-20, 2020, USA _cedited by Tareq Ahram, Christianne Falcão |
| 250 | _aFirst edition | ||
| 264 | 1 |
_aCham _bSpringer International Publishing _c2020 |
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| 300 |
_a1 recurso en línea (XXII, 933 páginas) _b328 ilustraciones, 244 ilustraciones a color |
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| 336 |
_2rdacontent _aTexto _btxt |
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| 337 |
_2rdamedia _aelectrónico _bc |
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| 338 |
_2rdacarrier _arecurso electrónico _bcr |
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| 347 |
_aarchivo de texto _bPDF |
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_aAdvances in Intelligent Systems and Computing _x2194-5357 _v1217 |
|
| 490 | 0 | _aEngineering (SpringerNature-11647) | |
| 490 | 0 | _aEngineering (R0) (SpringerNature-43712) | |
| 520 | 3 | _aThis book addresses emerging issues in usability, interface design, human-computer interaction, user experience and assistive technology. It highlights research aimed at understanding human interactions with products, services and systems and focuses on finding effective approaches for improving the user experience. It also discusses key issues in designing and providing assistive devices and services for individuals with disabilities or impairment, offering them support with mobility, communication, positioning, environmental control and daily living. The book covers modeling as well as innovative design concepts, with a special emphasis on user-centered design, and design for specific populations, particularly the elderly. Further topics include virtual reality, digital environments, gaming, heuristic evaluation and forms of device interface feedback (e.g. visual and haptic). Based on the AHFE 2020 Virtual Conference on Usability and User Experience, the AHFE 2020 Virtual Conference on Human Factors and Assistive Technology, the AHFE Virtual Conference on Human Factors and Wearable Technologies, and the AHFE 2020 Virtual Conference on Virtual Environments and Game Design, held on July 16-20, 2020, it provides academics and professionals with an extensive source of information and a timely guide to tools, applications and future challenges in these fields. | |
| 988 | _aSpringer_Engineering_03082020 | ||
| 650 | 7 |
_2embne _aInteracción hombre-ordenador _vCongresos y asambleas _9155848 |
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| 700 | 1 |
_aAhram, Tareq Z. _eeditor literario _4http://id.loc.gov/vocabulary/relators/edt _9681737 |
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| 700 | 1 |
_aFalcão, Christianne _eeditor literario _4http://id.loc.gov/vocabulary/relators/edt _1http://viaf.org/viaf/3313159477960327990003 _9675603 |
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| 776 | 0 | 8 |
_iPrinted edition: _z9783030518271 |
| 776 | 0 | 8 |
_iPrinted edition: _z9783030518295 |
| 856 | 4 | 0 |
_uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-030-51828-8 _zAcceso a este recurso digital (usuarios Universidad Europea de Madrid) |
| 942 |
_2lcc _cLE |
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| 998 |
_b08/2020 _dz _ek _zSI |
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