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020 _a9783030518288
024 7 _a10.1007/978-3-030-51828-8
_2doi
040 _aES-MaUEC
_bspa
_cES-MaUEC
_dES-MaUEC
050 4 _aQA76.9.H85
_b2020 EB
245 0 0 _aAdvances in Usability, User Experience, Wearable and Assistive Technology :
_bProceedings of the AHFE 2020 Virtual Conferences on Usability and User Experience, Human Factors and Assistive Technology, Human Factors and Wearable Technologies, and Virtual Environments and Game Design, July 16-20, 2020, USA
_cedited by Tareq Ahram, Christianne Falcão
250 _aFirst edition
264 1 _aCham
_bSpringer International Publishing
_c2020
300 _a1 recurso en línea (XXII, 933 páginas)
_b328 ilustraciones, 244 ilustraciones a color
336 _2rdacontent
_aTexto
_btxt
337 _2rdamedia
_aelectrónico
_bc
338 _2rdacarrier
_arecurso electrónico
_bcr
347 _aarchivo de texto
_bPDF
490 0 _aAdvances in Intelligent Systems and Computing
_x2194-5357
_v1217
490 0 _aEngineering (SpringerNature-11647)
490 0 _aEngineering (R0) (SpringerNature-43712)
520 3 _aThis book addresses emerging issues in usability, interface design, human-computer interaction, user experience and assistive technology. It highlights research aimed at understanding human interactions with products, services and systems and focuses on finding effective approaches for improving the user experience. It also discusses key issues in designing and providing assistive devices and services for individuals with disabilities or impairment, offering them support with mobility, communication, positioning, environmental control and daily living. The book covers modeling as well as innovative design concepts, with a special emphasis on user-centered design, and design for specific populations, particularly the elderly. Further topics include virtual reality, digital environments, gaming, heuristic evaluation and forms of device interface feedback (e.g. visual and haptic). Based on the AHFE 2020 Virtual Conference on Usability and User Experience, the AHFE 2020 Virtual Conference on Human Factors and Assistive Technology, the AHFE Virtual Conference on Human Factors and Wearable Technologies, and the AHFE 2020 Virtual Conference on Virtual Environments and Game Design, held on July 16-20, 2020, it provides academics and professionals with an extensive source of information and a timely guide to tools, applications and future challenges in these fields.
988 _aSpringer_Engineering_03082020
650 7 _2embne
_aInteracción hombre-ordenador
_vCongresos y asambleas
_9155848
700 1 _aAhram, Tareq Z.
_eeditor literario
_4http://id.loc.gov/vocabulary/relators/edt
_9681737
700 1 _aFalcão, Christianne
_eeditor literario
_4http://id.loc.gov/vocabulary/relators/edt
_1http://viaf.org/viaf/3313159477960327990003
_9675603
776 0 8 _iPrinted edition:
_z9783030518271
776 0 8 _iPrinted edition:
_z9783030518295
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-030-51828-8
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
942 _2lcc
_cLE
998 _b08/2020
_dz
_ek
_zSI