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020 _a9781118522448
040 _aES-MaUEC
_bspa
_cES-MaUEC
_dES-MaUEC
050 4 _aNA2543.T43
_b2013 EB
245 0 0 _aInside Smartgeometry :
_bexpanding the architectural possibilities of computational design
_c[edited by] Brady Peters & Terri Peter
250 _aFirst edition
264 1 _aHoboken, New Jersey
_bJohn Wiley & Sons
_c2013
300 _a1 recurso en línea (272 páginas)
_bilustraciones
336 _2rdacontent
_aTexto
_btxt
337 _2rdamedia
_aelectrónico
_bc
338 _2rdacarrier
_arecurso electrónico
_bcr
490 0 _aAD Smart
_v01
520 _aSmartgeometry (SG) is a key influence on the architectural community who explore creative computational methods for the design of buildings. An informal international network of practitioners and researchers, the group meets annually to experiment with new technologies and collaborate to develop digital design techniques.When SG was founded in 2001 by London-based architects and friends Hugh Whitehead (Foster + Partners), J Parrish (AECOM) and Lars Hesselgren (PLP), there was little in the way of parametric tools for architecture. SG was founded to encourage the development, discussion and experimentation of digital design techniques driven by design intent rather than on construction specifications. SG calls for a re-consideration of the design process, where the creation of computational mechanisms become an integral part of designing - not a task done prior to or separate from the process. In the early years of the workshops this need for new ways of design thinking led to the development of Bentley´s GenerativeComponents software. In recent years, the ecology of these design environments has diversified to include multiple software platforms, as well as innovative fabrication techniques and interactive environments. SG has grown accordingly from a handful of experts to an international network of designers who are defining the future of design. Founded by digital pioneers, it creates the algorithmic designers of the future.Inside Smartgeometry can be seen as a retroactive manifesto for SG, examining and contextualising the work of the SG community: the digital spaces, prototypes and buildings designed using bespoke tools created in response to architectural ideas. From interactive crowd-sourcing tools to responsive agent-based systems to complex digitally fabricated structures, it explores more than a decade of advances that have been influential for architecture. Through 23 original texts including reflections by the founders, and key contributors such as Robert Aish, Martin Bechthold, Mark Burry, Chris Williams and Robert Woodbury, the book offers a critical state of the art of computational design for architecture. Many international design and engineering firms have participated in SG and the book includes chapters by practitioners from offices such as CASE, Design2Production, Foster + Partners, Grimshaw, Populous and SOM.
988 _aWiley_Architecture_17062020
650 7 _2embne
_9490123
_aArquitectura y tecnología
700 1 _9674374
_aPeters, Brady
_eeditor literario
700 1 _9674375
_aPeters, Terri
_eeditor literario
710 2 _aWiley Online Library
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://onlinelibrary.wiley.com/doi/book/10.1002/9781118653074
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
942 _2lcc
_cLE
_n0
998 _b06/2020
_dz
_eb
_zSI