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| 020 | _a9783030181413 | ||
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_a10.1007/978-3-030-18141-3 _2doi |
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_aES-MaUEC _bspa _cES-MaUEC _dES-MaUEC |
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_aTJ211 _b2020 EB |
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_aEducational Robotics in the Context of the Maker Movement _cedited by Michele Moro, Dimitris Alimisis, Luca Iocchi |
| 250 | _aFirst edition | ||
| 264 | 1 |
_aCham _bSpringer International Publishing : _bImprint Springer _c2020 |
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| 300 |
_a1 recurso en línea (XI, 220 páginas) _b62 ilustraciones, 55 ilustraciones a color |
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_2rdacontent _aTexto _btxt |
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_2rdamedia _aelectrónico _bc |
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_2rdacarrier _arecurso electrónico _bcr |
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_atext file _bPDF |
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_aAdvances in Intelligent Systems and Computing _x2194-5357 _v946 |
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| 490 | 0 | _aIntelligent Technologies and Robotics (Springer-42732) | |
| 505 | 0 | _aPart 1: Educational Robotics and the Maker Movement -- Designing a Makerspace for Children - Let's Do It -- Enactive Robot Assisted Didactics (ERAD): The Role of the Maker Movement -- Introducing the making culture in teacher education: the eCraft2Learn project -- Part 2: Pedagogy behind Educational Robotics -- Trans-constructionist prototyping with a rare vintage -- Creativity Thinking Skills Promoted through Educational Robotics -- From Digital Fabrication to Meaningful Creations: Pedagogical Perspectives -- Badges Are Back! - Fostering Self-Assessment during Personalised Learning in Making and Digital Fabrication -- Part 3: Programming, Games and Social Robots -- Exploring Escape Games as a Teaching Tool in Educational Robotics. | |
| 520 | 3 | _aThis book gathers papers presented at the International Conference "Educational Robotics in the Maker Era - EDUROBOTICS 2018", held in Rome, Italy, on October 11, 2018. The respective chapters explore the connection between the Maker Movement on the one hand, and Educational Robotics, which mainly revolves around the constructivist and constructionist pedagogy, on the other. They cover a broad range of topics relevant for teacher education and for designing activities for children and youth, with an emphasis on using modern low-cost technologies (including block-based programming environments, Do-It-Yourself electronics, 3D printed artifacts, intelligent distributed systems, IoT technology and gamification) in formal and informal education settings. The twenty contributions collected here will introduce researchers and practitioners to the latest advances in educational robotics, with a focus on science, technology, engineering, arts and mathematics (STEAM) education. Teachers and educators at all levels will find valuable insights and inspirations into how educational robotics can promote technological interest and 21st century skills - e.g. creativity, critical thinking, teamwork, and problem-solving - with a special emphasis on new making technologies. | |
| 988 | _aPrimersemestre_2020_Robotics | ||
| 650 | 7 |
_2embne _aRobótica _9160676 |
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| 650 | 7 |
_2embne _aInteligencia artificial _9413115 |
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| 700 | 1 |
_aMoro, Michele. _eeditor _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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| 700 | 1 |
_aAlimisis, Dimitris. _eeditor _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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| 700 | 1 |
_aIocchi, Luca. _eeditor _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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| 773 | 0 | _tSpringer eBooks | |
| 776 | 0 | 8 |
_iPrinted edition: _z9783030181406 |
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_iPrinted edition: _z9783030181420 |
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_uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-030-18141-3 _zAcceso a este recurso digital (usuarios Universidad Europea de Madrid) |
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_b03/2020 _dz _eb _zSI |
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