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020 _a9783319758718
024 7 _a10.1007/978-3-319-75871-8
_2doi
040 _aES-MaUEC
_bspa
_cES-MaUEC
_dES-MaUEC
050 4 _aTK5105.59
_b2018 EB
100 1 _aHe, Xiaofan
_eautor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_0http://id.loc.gov/authorities/names/n2011050344
_1http://viaf.org/viaf/97121854/
_9673016
245 1 0 _aDynamic Games for Network Security
_cby Xiaofan He, Huaiyu Dai.
264 1 _aCham
_bSpringer International Publishing
_c2018
300 _a1 recurso en línea (X, 74 páginas)
336 _2rdacontent
_aTexto
_btxt
337 _2rdamedia
_aelectrónico
_bc
338 _2rdacarrier
_arecurso electrónico
_bcr
347 _atext file
_bPDF
490 0 _aSpringerBriefs in Electrical and Computer Engineering
_x2191-8112
490 0 _aEngineering (Springer-11647)
520 3 _aThe goal of this SpringerBrief is to collect and systematically present the state-of-the-art in this research field and the underlying game-theoretic and learning tools to the broader audience with general network security and engineering backgrounds. Particularly, the exposition of this book begins with a brief introduction of relevant background knowledge in Chapter 1, followed by a review of existing applications of SG in addressing various dynamic network security problems in Chapter 2. A detailed treatment of dynamic security games with information asymmetry is given in Chapters 3-5. Specifically, dynamic security games with extra information that concerns security competitions, where the defender has an informational advantage over the adversary are discussed in Chapter 3. The complementary scenarios where the defender lacks information about the adversary is examined in Chapter 4 through the lens of incomplete information SG. Chapter 5 is devoted to the exploration of how to proactively create information asymmetry for the defender's benefit. The primary audience for this brief includes network engineers interested in security decision-making in dynamic network security problems. Researchers interested in the state-of-the-art research on stochastic game theory and its applications in network security will be interested in this SpringerBrief as well. Also graduate and undergraduate students interested in obtaining comprehensive information on stochastic game theory and applying it to address relevant research problems can use this SpringerBrief as a study guide. Lastly, concluding remarks and our perspective for future works are presented in Chapter 6.
988 _aEBSPRINGER_2018
650 7 _2embne
_aRedes informáticas
_xMedidas de seguridad
_9249221
650 7 _2embne
_aTeoría de juegos
_9686845
700 1 _aDai, Huaiyu
_eautor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_1http://viaf.org/viaf/36592073/
_9673573
776 0 8 _iEdición impresa:
_z9783319758701
776 0 8 _iEdición impresa:
_z9783319758725
856 4 0 _uhttps://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-319-75871-8
_zAcceso a este recurso digital (usuarios Universidad Europea de Madrid)
942 _2lcc
_cLE
998 _b05/2020
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