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Performance Analysis and Tuning for General Purpose Graphics Processing Units (GPGPU) / by Hyesoon Kim, Richard Vuduc, Sara Baghsorkhi, Jee Choi, Wen-mei W. Hwu

By: Kim, Hyesoon,, (1974-), autor
Contributor(s): Vuduc, Richard, autor | Baghsorkhi, Sara, autor | Choi, Jee, autor | Hwu, Wen-mei W., autor
Material type: materialTypeLabelE-bookSeries: (Synthesis Lectures on Computer Architecture, 1935-3243).Publisher: Cham : Springer International Publishing, 2012Edition: 1st edition 2012.Description: 1 recurso en línea (XII, 88 páginas).ISBN: 9783031017377.Subject: Proceso paralelo (Informática) | Gráficos de ordenadorOnline resources: Acceso a este recurso digital (usuarios Universidad Europea de Madrid)Digital Resources
Contents:
GPU Design, Programming, and Trends -- Performance Principles -- From Principles to Practice: Analysis and Tuning -- Using Detailed Performance Analysis to Guide Optimization.
Summary: General-purpose graphics processing units (GPGPU) have emerged as an important class of shared memory parallel processing architectures, with widespread deployment in every computer class from high-end supercomputers to embedded mobile platforms. Relative to more traditional multicore systems of today, GPGPUs have distinctly higher degrees of hardware multithreading (hundreds of hardware thread contexts vs. tens), a return to wide vector units (several tens vs. 1-10), memory architectures that deliver higher peak memory bandwidth (hundreds of gigabytes per second vs. tens), and smaller caches/scratchpad memories (less than 1 megabyte vs. 1-10 megabytes). In this book, we provide a high-level overview of current GPGPU architectures and programming models. We review the principles that are used in previous shared memory parallel platforms, focusing on recent results in both the theory and practice of parallel algorithms, and suggest a connection to GPGPU platforms. We aim to provide hints to architects about understanding algorithm aspect to GPGPU. We also provide detailed performance analysis and guide optimizations from high-level algorithms to low-level instruction level optimizations. As a case study, we use n-body particle simulations known as the fast multipole method (FMM) as an example. We also briefly survey the state-of-the-art in GPU performance analysis tools and techniques. Table of Contents: GPU Design, Programming, and Trends / Performance Principles / From Principles to Practice: Analysis and Tuning / Using Detailed Performance Analysis to Guide Optimization.
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Holdings
Item type Current library Collection Call number Status Date due Barcode Item holds
LIBRO-E NO PRÉSTAMO LIBRO-E NO PRÉSTAMO Madrid Digital Acceso Electrónico (UEM) Ciencias e Ingeniería T385 2012 EB (Browse shelf(Opens below)) Acceso electrónico eBook.01112411
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GPU Design, Programming, and Trends -- Performance Principles -- From Principles to Practice: Analysis and Tuning -- Using Detailed Performance Analysis to Guide Optimization.

General-purpose graphics processing units (GPGPU) have emerged as an important class of shared memory parallel processing architectures, with widespread deployment in every computer class from high-end supercomputers to embedded mobile platforms. Relative to more traditional multicore systems of today, GPGPUs have distinctly higher degrees of hardware multithreading (hundreds of hardware thread contexts vs. tens), a return to wide vector units (several tens vs. 1-10), memory architectures that deliver higher peak memory bandwidth (hundreds of gigabytes per second vs. tens), and smaller caches/scratchpad memories (less than 1 megabyte vs. 1-10 megabytes). In this book, we provide a high-level overview of current GPGPU architectures and programming models. We review the principles that are used in previous shared memory parallel platforms, focusing on recent results in both the theory and practice of parallel algorithms, and suggest a connection to GPGPU platforms. We aim to provide hints to architects about understanding algorithm aspect to GPGPU. We also provide detailed performance analysis and guide optimizations from high-level algorithms to low-level instruction level optimizations. As a case study, we use n-body particle simulations known as the fast multipole method (FMM) as an example. We also briefly survey the state-of-the-art in GPU performance analysis tools and techniques. Table of Contents: GPU Design, Programming, and Trends / Performance Principles / From Principles to Practice: Analysis and Tuning / Using Detailed Performance Analysis to Guide Optimization.

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