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Discrete Optimization in Architecture : Architectural & Urban Layout / by Machi Zawidzki

By: Zawidzki, Machi
Material type: materialTypeLabelE-bookSeries: (SpringerBriefs in Architectural Design and Technology, 2199-580X).Publisher: Singapore : Springer, 2016Description: 1 recurso en línea (XIV, 105 páginas).ISBN: 9789811011061.Subject: Arquitectura -- Proceso de datos | Ordenación del territorioOnline resources: Acceso a este recurso digital (usuarios Universidad Europea de Madrid)Digital Resources Summary: This book presents three projects that demonstrate the fundamental problems of architectural design and urban composition � the layout design, evaluation and optimization. Part I describes the functional layout design of a residential building, and an evaluation of the quality of a town square (plaza). The algorithm for the functional layout design is based on backtracking using a constraint satisfaction approach combined with coarse grid discretization. The algorithm for the town square evaluation is based on geometrical properties derived directly from its plan. Part II introduces a crowd-simulation application for the analysis of escape routes on floor plans, and optimization of a floor plan for smooth crowd flow. The algorithms presented employ agent-based modeling and cellular automata.
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Holdings
Item type Current library Collection Call number Copy number Status Date due Barcode Item holds
LIBRO-E NO PRÉSTAMO LIBRO-E NO PRÉSTAMO Madrid Digital Acceso Electrónico (UEM) Ciencias e Ingeniería NA2728 2016 EB (Browse shelf(Opens below)) .i11616702 Acceso electrónico eBOOK .i11616702
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This book presents three projects that demonstrate the fundamental problems of architectural design and urban composition � the layout design, evaluation and optimization. Part I describes the functional layout design of a residential building, and an evaluation of the quality of a town square (plaza). The algorithm for the functional layout design is based on backtracking using a constraint satisfaction approach combined with coarse grid discretization. The algorithm for the town square evaluation is based on geometrical properties derived directly from its plan. Part II introduces a crowd-simulation application for the analysis of escape routes on floor plans, and optimization of a floor plan for smooth crowd flow. The algorithms presented employ agent-based modeling and cellular automata.

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