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Time-of-Flight and Structured Light Depth Cameras : Technology and Applications / by Pietro Zanuttigh... [et al.]

Contributor(s): Zanuttigh, Pietro
Material type: materialTypeLabelE-bookPublisher: Cham : Springer International Publishing, 2016Description: 1 recurso en línea (XII, 355 p.) : 193 ilustraciones, 154 ilustraciones en color.ISBN: 9783319309736.Subject: Visión por ordenadorDDC classification: 006.6 | 006.37 Online resources: Acceso a este recurso digital (usuarios Universidad Europea de Madrid)Digital Resources Summary: This book provides a comprehensive overview of the key technologies and applications related to new cameras that have brought 3D data acquisition to the mass market. It covers both the theoretical principles behind the acquisition devices and the practical implementation aspects of the computer vision algorithms needed for the various applications. Real data examples are used in order to show the performances of the various algorithms. The performance and limitations of the depth camera technology are explored, along with an extensive review of the most effective methods for addressing challenges in common applications. Applications covered in specific detail include scene segmentation, 3D scene reconstruction, human pose estimation and tracking and gesture recognition. This book offers students, practitioners and researchers the tools necessary to explore the potential uses of depth data in light of the expanding number of devices available for sale. It explores the impact of these devices on the rapidly growing field of depth-based computer vision.
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Holdings
Item type Current library Collection Call number Copy number Status Date due Barcode Item holds
LIBRO-E NO PRÉSTAMO LIBRO-E NO PRÉSTAMO Madrid Digital Acceso Electrónico (UEM) Ciencias e Ingeniería TA1634 .T56 2016 EB (Browse shelf(Opens below)) .i11593647 Acceso electrónico eBOOK .i11593647
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This book provides a comprehensive overview of the key technologies and applications related to new cameras that have brought 3D data acquisition to the mass market. It covers both the theoretical principles behind the acquisition devices and the practical implementation aspects of the computer vision algorithms needed for the various applications. Real data examples are used in order to show the performances of the various algorithms. The performance and limitations of the depth camera technology are explored, along with an extensive review of the most effective methods for addressing challenges in common applications. Applications covered in specific detail include scene segmentation, 3D scene reconstruction, human pose estimation and tracking and gesture recognition. This book offers students, practitioners and researchers the tools necessary to explore the potential uses of depth data in light of the expanding number of devices available for sale. It explores the impact of these devices on the rapidly growing field of depth-based computer vision.

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