Introduction to game design, prototyping, and development : from concept to playable game-with Unity and C# / Jeremy Gibson
By: Bond, Jeremy Gibson
Material type:
Printed booksPublisher: Upper Saddle River, New Jersey : Addison-Wesley, cop. 2015Edition: 3rd printing.Description: 908 páginas : ilustraciones; 23 cm.ISBN: 0321933168.Subject: Videojuegos -- Programación| Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode | Item holds | |
|---|---|---|---|---|---|---|---|---|---|
LIBRO7
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Madrid Villaviciosa Colección General (Campus Villaviciosa) | Ciencias e Ingeniería | QA76.76 .C672 G53 2015 (Browse shelf(Opens below)) | .i11241615 | Available | 9301309000 |
Total holds: 0
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| QA76.76.C672 D47 2015 Desarrollo de videojuegos : un enfoque práctico | QA76.76 .C672 D47 2015 Desarrollo de videojuegos : un enfoque práctico | QA76.76.C672 D47 2015 Desarrollo de videojuegos : un enfoque práctico | QA76.76 .C672 G53 2015 Introduction to game design, prototyping, and development : from concept to playable game-with Unity and C# | QA76.76.C672 G74 2014 Game engine architecture | QA76.76 .C672 N97 2014 Game Programming Patterns | QA76.76 .C672 V35 2015 Desarrollo de videojuegos : un enfoque práctico |
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