Game Programming Patterns
By: Nystrom, Robert
Material type:
Printed booksPublisher: [Lugar de publicación no identificado] : Genever Benning, cop. 2014Description: vii, 345 páginas; 24 cm.ISBN: 9780990582908.Subject: Videojuegos -- Programación| Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode | Item holds | |
|---|---|---|---|---|---|---|---|---|---|
LIBRO7
|
Madrid Villaviciosa Colección General (Campus Villaviciosa) | Ciencias e Ingeniería | QA76.76 .C672 N97 2014 (Browse shelf(Opens below)) | .i11238112 | Available | 930130325X |
Total holds: 0
Browsing Madrid Villaviciosa shelves, Shelving location: Colección General (Campus Villaviciosa) Close shelf browser (Hides shelf browser)
| QA76.76.C672 D47 2015 Desarrollo de videojuegos : un enfoque práctico | QA76.76 .C672 G53 2015 Introduction to game design, prototyping, and development : from concept to playable game-with Unity and C# | QA76.76.C672 G74 2014 Game engine architecture | QA76.76 .C672 N97 2014 Game Programming Patterns | QA76.76 .C672 V35 2015 Desarrollo de videojuegos : un enfoque práctico | QA76.76 .C672 V35 2015 Desarrollo de videojuegos : un enfoque práctico | QA76.76 .D47 R36 2014 Entornos de desarrollo |
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