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Perspectives on Design and Digital Communication II : Research, Innovations and Best Practices / edited by Nuno Martins, Daniel Brandão, Fernando Moreira da Silva

Contributor(s): Martins, Nuno, editor literario | Brandão, Daniel, editor literario | Moreira da Silva, Fernando, editor literario
Material type: materialTypeLabelE-bookSeries: (Springer Series in Design and Innovation , 2661-8192 ; 14); (Engineering (SpringerNature-11647)); (Engineering (R0) (SpringerNature-43712)).Publisher: Cham : Springer International Publishing, 2021Edition: First edition 2021.Description: 1 recurso en línea (IX, 452 páginas) : 131 ilustraciones, 90 ilustraciones a color.ISBN: 9783030758677.Subject: Diseño -- Congresos y asambleas -- Innovaciones tecnológicas | Diseño asistido por ordenador -- Congresos y asambleas | Comunicaciones digitales -- Congresos y asambleasOnline resources: Acceso a este recurso digital (usuarios Universidad Europea de Madrid)Digital Resources
Contents:
Empowering Digital Users through Design for Privacy -- Design processes for interactive Human-Machine Systems -- Peripheral Interaction: shifting between periphery and center of attention when interacting with technology -- Understanding the barriers and challenges between older users and smartphones: a Systematic Literature Review -- Ageing related Human factors to be addressed in the design of visual interfaces of digital applications developed for seniors: a literature review -- The Potential of Interactive Digital Narratives towards Literary Linear Texts -- Real possibility of an entirely open-source pipeline for indie games design and production. Altamira Game as a case study -- Definition of a Digital Tool to Create Physical Artifacts: The Case of the Gamers4Nature Project -- Needs, expectations and preferences of potential young readers of the digital edition of Diario de Sevilla -- It Takes Two To Tango-Research and Education Cross Pollination at Design Higher Education.
Abstract: This book gathers new empirical findings fostering advances in the areas of digital and communication design, web, multimedia and motion design, graphic design, branding, and related ones. It includes original contributions by authoritative authors based on the best papers presented at the 4th International Conference on Digital Design and Communication, Digicom 2020, together with some invited chapters written by leading international researchers. They report on innovative design strategies supporting communication in a global, digital world, and addressing, at the same time, key individual and societal needs. This book is intended to offer a timely snapshot of technologies, trends and challenges in the area of design, communication and branding, and a bridge connecting researchers and professionals of different disciplines, such as graphic design, digital communication, corporate, UI Design and UX design.
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Holdings
Item type Current library Collection Call number Status Date due Barcode Item holds
LIBRO-E NO PRÉSTAMO LIBRO-E NO PRÉSTAMO Madrid Digital Acceso Electrónico (UEM) Ciencias e Ingeniería TA174 2021 EB (Browse shelf(Opens below)) Acceso electrónico eBook.11012349
Total holds: 0

Empowering Digital Users through Design for Privacy -- Design processes for interactive Human-Machine Systems -- Peripheral Interaction: shifting between periphery and center of attention when interacting with technology -- Understanding the barriers and challenges between older users and smartphones: a Systematic Literature Review -- Ageing related Human factors to be addressed in the design of visual interfaces of digital applications developed for seniors: a literature review -- The Potential of Interactive Digital Narratives towards Literary Linear Texts -- Real possibility of an entirely open-source pipeline for indie games design and production. Altamira Game as a case study -- Definition of a Digital Tool to Create Physical Artifacts: The Case of the Gamers4Nature Project -- Needs, expectations and preferences of potential young readers of the digital edition of Diario de Sevilla -- It Takes Two To Tango-Research and Education Cross Pollination at Design Higher Education.

This book gathers new empirical findings fostering advances in the areas of digital and communication design, web, multimedia and motion design, graphic design, branding, and related ones. It includes original contributions by authoritative authors based on the best papers presented at the 4th International Conference on Digital Design and Communication, Digicom 2020, together with some invited chapters written by leading international researchers. They report on innovative design strategies supporting communication in a global, digital world, and addressing, at the same time, key individual and societal needs. This book is intended to offer a timely snapshot of technologies, trends and challenges in the area of design, communication and branding, and a bridge connecting researchers and professionals of different disciplines, such as graphic design, digital communication, corporate, UI Design and UX design.

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