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Proceedings of the 2nd International and Interdisciplinary Conference on Image and Imagination : IMG 2019 / edited by Enrico Cicalò

Contributor(s): SpringerLink (Online service) | Cicalò, Enrico, editor
Material type: materialTypeLabelE-bookSeries: (Advances in Intelligent Systems and Computing, 2194-5357; 1140); (Engineering (Springer-11647)).Publisher: Cham : Springer International Publishing, 2020Edition: First edition 2020.Description: 1 recurso en línea (XIV, 1146 páginas) : 705 ilustraciones, 539 ilustraciones a color.ISBN: 9783030410186.Subject: Diseño -- Congresos y asambleasOnline resources: Acceso a este recurso digital (usuarios Universidad Europea de Madrid)Digital Resources In: Springer eBooksAbstract: This book gathers peer-reviewed papers presented at the 1st International and Interdisciplinary Conference on Image and Imagination (IMG 2019), held in Alghero, Italy, in July 2019. Highlighting interdisciplinary and multi-disciplinary research concerning graphics science and education, the papers address theoretical research as well as applications, including education, in several fields of science, technology and art. Mainly focusing on graphics for communication, visualization, description and storytelling, and for learning and thought construction, the book provides architects, engineers, computer scientists, and designers with the latest advances in the field, particularly in the context of science, arts and education.
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Holdings
Item type Current library Collection Call number Status Date due Barcode Item holds
LIBRO-E NO PRÉSTAMO LIBRO-E NO PRÉSTAMO Madrid Digital Acceso Electrónico (UEM) Ciencias e Ingeniería NK1164 2020 EB (Browse shelf(Opens below)) Acceso electrónico eBook.22042067
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This book gathers peer-reviewed papers presented at the 1st International and Interdisciplinary Conference on Image and Imagination (IMG 2019), held in Alghero, Italy, in July 2019. Highlighting interdisciplinary and multi-disciplinary research concerning graphics science and education, the papers address theoretical research as well as applications, including education, in several fields of science, technology and art. Mainly focusing on graphics for communication, visualization, description and storytelling, and for learning and thought construction, the book provides architects, engineers, computer scientists, and designers with the latest advances in the field, particularly in the context of science, arts and education.

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