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Computational geometry, topology and physics of digital images with applications : shape complexes, optical vortex nerves and proximities / by James F. Peters

By: Peters, James F., autor
Series: (Intelligent Systems Reference Library, 1868-4394; 162); (Intelligent Technologies and Robotics (Springer-42732)).Publisher: Cham : Springer International Publishing, 2020Edition: First edition.Description: 1 recurso en línea (XXV, 440 páginas) : 1853 ilustraciones, 205 ilustraciones a color.ISBN: 9783030221928.Subject: Proceso digital de imágenes | FotónicaOnline resources: Acceso a este recurso digital (usuarios Universidad Europea de Madrid)Digital Resources
Contents:
Computational Geometry, Topology and Physics of Visual Scenes -- Cell Complexes, Filaments, Vortexes and Shapes Within a Shape -- Shape Fingerprints, Geodesic Trails and Free Abelian Groups on Skeletal Vortexes -- What Nerve Complexes Tell Us About Image Shapes. .
Abstract: This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes. The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computational physics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes.
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Holdings
Item type Current library Collection Call number Status Date due Barcode Item holds
LIBRO-E NO PRÉSTAMO LIBRO-E NO PRÉSTAMO Madrid Digital Acceso Electrónico (UEM) Ciencias e Ingeniería TA1637 2020 EB (Browse shelf(Opens below)) Acceso electrónico eBook07112085
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Computational Geometry, Topology and Physics of Visual Scenes -- Cell Complexes, Filaments, Vortexes and Shapes Within a Shape -- Shape Fingerprints, Geodesic Trails and Free Abelian Groups on Skeletal Vortexes -- What Nerve Complexes Tell Us About Image Shapes. .

This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes. The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computational physics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes.

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