Handbook of Deep Learning Applications / edited by Valentina Emilia Balas, Sanjiban Sekhar Roy, Dharmendra Sharma, Pijush Samui.
Contributor(s): SpringerLink (Online service)
| Balas, Valentina Emilia, editor literario
| Roy, Sanjiban Sekhar., editor literario | Sharma, Dharmendra., editor literario | Samui, Pijush., editor literario
Series: (Smart Innovation Systems and Technologies, 2190-3018; 136); (Intelligent Technologies and Robotics (Springer-42732)).Publisher: Cham : Imprint: Springer, 2019Description: 1 recurso en línea (VI, 383 páginas).ISBN: 9783030114794.Subject: Aprendizaje automático
| Item type | Current library | Collection | Call number | Status | Date due | Barcode | Item holds | |
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LIBRO-E NO PRÉSTAMO
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Madrid Digital Acceso Electrónico (UEM) | Ciencias e Ingeniería | Q325.5 2019 EB (Browse shelf(Opens below)) | Acceso electrónico | eBooks26062258 |
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| Q325.5 2019 EB Machine Learning Paradigms : Theory and Application | Q325.5 2019 EB Empirical Approach to Machine Learning | Q325.5 2019 EB Compact and Fast Machine Learning Accelerator for IoT Devices | Q325.5 2019 EB Handbook of Deep Learning Applications | Q325.5 2019 EB Memetic Computation : The Mainspring of Knowledge Transfer in a Data-Driven Optimization Era | Q325.5 2019 EB Machine learning paradigms : applications of learning and analytics in intelligent systems | Q325.5 2019 EB Data Management in Machine Learning Systems |
Designing a Neural Network from scratch for Big Data powered by Multi-node GPUs -- Deep Learning for Scene Understanding -- Deep Learning for Driverless Vehicles -- Deep Learning for Document Representation -- Deep learning for marine species recognition -- Deep molecular representation in Cheminformatics -- Deep Learning in eHealth -- Deep Learning for Brain Computer Interfaces -- Deep Learning in Gene Expression Modeling.
This book presents a broad range of deep-learning applications related to vision, natural language processing, gene expression, arbitrary object recognition, driverless cars, semantic image segmentation, deep visual residual abstraction, brain-computer interfaces, big data processing, hierarchical deep learning networks as game-playing artefacts using regret matching, and building GPU-accelerated deep learning frameworks. Deep learning, an advanced level of machine learning technique that combines class of learning algorithms with the use of many layers of nonlinear units, has gained considerable attention in recent times. Unlike other books on the market, this volume addresses the challenges of deep learning implementation, computation time, and the complexity of reasoning and modeling different type of data. As such, it is a valuable and comprehensive resource for engineers, researchers, graduate students and Ph.D. scholars.
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