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Quantum Game Simulation / by Ramón Alonso-Sanz.

By: Alonso-Sanz, Ramon, autor
Contributor(s): SpringerLink (Online service)
Series: (Emergence Complexity and Computation, 2194-7287; 36); (Intelligent Technologies and Robotics (Springer-42732)).Publisher: Cham : Springer International Publishing : Imprint: Springer, 2019Description: 1 recurso en línea (XIII, 252 páginas) : 402 ilustraciones, 211 ilustraciones a color.ISBN: 9783030196349.Subject: Teoría de juegosOnline resources: Acceso a este recurso digital (usuarios Universidad Europea de Madrid)Digital Resources
Contents:
Classical game theory -- Quantum approach to game theory -- Spatial quantum game simulation -- Unfair contests.
Abstract: This book addresses two disciplines that have traditionally occupied completely different realms: quantum information and computation, and game theory. Helping readers connect these fields, it appeals to a wide audience, including computer scientists, engineers, mathematicians, physicists, biologists or economists. The book is richly illustrated and basic concepts are accessible to readers with basic training in science. As such it is useful for undergraduate students as well as established academicians and researchers. Further, the didactic and tutorial-like style makes it ideal supplementary reading for courses on quantum information and computation, game theory, cellular automata and simulation.
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Holdings
Item type Current library Collection Call number Status Date due Barcode Item holds
LIBRO-E NO PRÉSTAMO LIBRO-E NO PRÉSTAMO Madrid Digital Acceso Electrónico (UEM) Ciencias e Ingeniería QA269 2019 EB (Browse shelf(Opens below)) Acceso electrónico eBooks26062067
Total holds: 0

Classical game theory -- Quantum approach to game theory -- Spatial quantum game simulation -- Unfair contests.

This book addresses two disciplines that have traditionally occupied completely different realms: quantum information and computation, and game theory. Helping readers connect these fields, it appeals to a wide audience, including computer scientists, engineers, mathematicians, physicists, biologists or economists. The book is richly illustrated and basic concepts are accessible to readers with basic training in science. As such it is useful for undergraduate students as well as established academicians and researchers. Further, the didactic and tutorial-like style makes it ideal supplementary reading for courses on quantum information and computation, game theory, cellular automata and simulation.

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