Making Friends on the Fly: Advances in Ad Hoc Teamwork / by Samuel Barrett.
By: Barrett, Samuel., autor
Material type:
E-bookSeries: (Studies in Computational Intelligence,, 1860-949X ;; 603); (Engineering (Springer-11647)).Publisher: Cham : Springer International Publishing, 2015Description: 1 recurso en línea (XX, 144 páginas 26 ilustraciones, 19 ilustraciones a color.).ISBN: 9783319180694.Subject: Redes locales (Redes informáticas)
| Item type | Current library | Collection | Call number | Status | Date due | Barcode | Item holds | |
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LIBRO-E NO PRÉSTAMO
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Madrid Digital Acceso Electrónico (UEM) | Ciencias e Ingeniería | TK5105.7 2015 EB (Browse shelf(Opens below)) | Acceso electrónico | eBook.12112930 |
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| TK5105.67 S637 2016 EB Smart Electromechanical Systems | TK5105.67 S637 2017 EB Smart electromechanical systems : the central nervous system | TK5105.7 2015 EB Partitional Clustering Algorithms | TK5105.7 2015 EB Making Friends on the Fly: Advances in Ad Hoc Teamwork | TK5105.7 2021 EB Green Internet of Things (IoT): Energy Efficiency Perspective | TK5105.77 2019 EB Learning-Based VANET Communication and Security Techniques | TK5105.77 2022 EB Ad Hoc Networks and Tools for IT : 13th EAI International Conference, ADHOCNETS 2021, Virtual Event, December 6-7, 2021, and 16th EAI International Conference, TRIDENTCOM 2021, Virtual Event, November 24, 2021, Proceedings |
Introduction -- Problem Description -- Background -- Related Work -- The PLASTIC Algorithms -- Theoretical Analysis of PLASTIC -- Empirical Evaluation -- Discussion and Conclusion.
This book is devoted to the encounter and interaction of agents such as robots with other agents and describes how they cooperate with their previously unknown teammates, forming an Ad Hoc team. It presents a new algorithm, PLASTIC, that allows agents to quickly adapt to new teammates by reusing knowledge learned from previous teammates. PLASTIC is instantiated in both a model-based approach, PLASTIC-Model, and a policy-based approach, PLASTIC-Policy. In addition to reusing knowledge learned from previous teammates, PLASTIC also allows users to provide expert-knowledge and can use transfer learning (such as the new TwoStageTransfer algorithm) to quickly create models of new teammates when it has some information about its new teammates. The effectiveness of the algorithm is demonstrated on three domains, ranging from multi-armed bandits to simulated robot soccer games.
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