HCI International 2022 - Late Breaking Posters (Record no. 394482)

MARC details
000 -CABECERA
campo de control de longitud fija 11342nam a22004095i 4500
001 - NÚMERO DE CONTROL
campo de control 394482
003 - IDENTIFICADOR DEL NÚMERO DE CONTROL
campo de control ES-MaUEC
005 - FECHA Y HORA DE LA ÚLTIMA TRANSACCIÓN
campo de control 20230102123134.0
007 - CAMPO FIJO DE DESCRIPCIÓN FÍSICA--INFORMACIÓN GENERAL
campo de control de longitud fija cr nn 008mamaa
008 - DATOS DE LONGITUD FIJA--INFORMACIÓN GENERAL
campo de control de longitud fija 221124s2022 sz | s |||| 0|eng d
020 ## - NÚMERO INTERNACIONAL ESTÁNDAR DEL LIBRO
Número Internacional Estándar del Libro 9783031196799
024 7# - IDENTIFICADOR DE OTROS ESTÁNDARES
Número estándar o código 10.1007/978-3-031-19679-9
Fuente del número o código doi
040 ## - FUENTE DE LA CATALOGACIÓN
Centro catalogador/agencia de origen ES-MaUEC
Lengua de catalogación spa
Centro/agencia transcriptor ES-MaUEC
245 10 - MENCIÓN DE TÍTULO
Título HCI International 2022 - Late Breaking Posters
Resto del título 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings, Part I
Mención de responsabilidad, etc. edited by Constantine Stephanidis, Margherita Antona, Stavroula Ntoa, Gavriel Salvendy
250 ## - MENCIÓN DE EDICIÓN
Mención de edición 1st edition 2022
264 #1 - PRODUCCIÓN, PUBLICACIÓN, DISTRIBUCIÓN, FABRICACIÓN Y COPYRIGHT
Producción, publicación, distribución, fabricación y copyright Cham
Nombre del de productor, editor, distribuidor, fabricante Springer International Publishing
Fecha de producción, publicación, distribución, fabricación o copyright 2022
300 ## - DESCRIPCIÓN FÍSICA
Extensión 1 recurso en línea (XXXV, 716 páginas)
Otras características físicas 351 ilustraciones, 297 ilustraciones a color
336 ## - TIPO DE CONTENIDO
Término de tipo de contenido texto
Código de tipo de contenido txt
Fuente rdacontent
337 ## - TIPO DE MEDIO
Nombre/término del tipo de medio electrónico
Código del tipo de medio c
Fuente rdamedia
338 ## - TIPO DE SOPORTE
Nombre/término del tipo de soporte recurso electrónico
Código del tipo de soporte cr
Fuente rdacarrier
347 ## - CARACTERÍSTICAS DEL ARCHIVO DIGITAL
Tipo de archivo archivo de texto
Formato de codificación PDF
490 0# - MENCIÓN DE SERIE
Mención de serie Communications in Computer and Information Science
Número Internacional Normalizado para Publicaciones Seriadas 1865-0937
Designación de volumen o secuencia 1654
505 0# - NOTA DE CONTENIDO CON FORMATO
Nota de contenido con formato HCI Theory and Practice -- Can Eye Tracking with Pervasive Webcams Replace Dedicated Eye Trackers? An Experimental Comparison of Eye-Tracking Performance -- The Orientation to Physicality and Physical Objects in the Digitalized World -- Extended, Distributed, and Predictive: Sketches of a Generative Theory of Interaction for HCI -- Leveraging Temporal Causal Discovery Framework to Explore Event-Related EEG Connectivity -- Mirror Neurons as a Potential Confounder in Thought-Based Device Control using Brain Computer Interfaces with fNIRS -- An Experimental Method for Studying Complex Choices -- Gaze-Enhanced User Interface for Real-Time Video Surveillance -- Cyber Security Table-Top Exercise Gamification with Dynamic Scenario for Qualification Assessment -- Motivating Subscription of Video-on-demand in Mainland China A Push-Pull-Mooring Perspective -- Targeted Training Improves Security Culture -- Identification of Physical-Digital Ecosystem Personalization Factors -- Design of a Portable Interface for Vibrotactile Feedback Applications -- Predicting Gender via Eye Movements -- Creative Design Diffusion Model under Agglomerate Effect--Transformation of Creative Clusters from Weak Connection to Strong Connection -- BrainActivity1: A Framework of EEG Data Collection and Machine Learning Analysis for College Students -- Accessibility, Usability, and UX Design -- Kick-starting Ready-to-Go Assets to Speed up Motion Design Development for Mobile Devices -- LICOR: Beyond the Design System - A Proposal to Empower Teams to Develop Software in Compliance with the Principles of Accessibility, Usability, and Privacy by Design in the Extreme Contexts and Challenging Domains Post-COVID-19 -- Design for Positive UX: from Experience Categories to Psychological Needs -- Do ICT Competence in and ICT Service Use Affect Life Satisfaction? Focusing on Mobile ICT Services -- Understanding Users' Perception of Cute Aesthetics in Mobile Interface Design -- The Impact of Personality on Gamification Interfaces -- Human-Computer Interaction Challenges and Opportunities in the Arab World Design Education -- A Novel System Based on a Smart Toy Responding to Child's Facial Expressions: Potential Use in Early Treatment of Autism Spectrum Disorders -- Assistive Technology on Demand (AToD) + Morphic 2.0 - Changing What is Possible with Assistive Technologies and Who Can Benefit -- Research on the Design of Series Emoticons Based on the User Cognition Experiment -- Empathy Between Designers in the Design Synthesis Stage -- Model Proposal of Designerly Ways of Material Thinking from the Viewpoints of Sustainable Transitions -- Tactile Cognition and Art Product Design for The Blind Based on Emotional Interaction -- HCI Research and Design across Cultures -- Comparison of Online Transportation Policy Problems Between Major Cities in Indonesia -- The Cross-Cultural Acceptance of Japanese Animation, Analysis of Social Media -- Character Evaluation and Derivative Product Design of "Hetalia" Based on Kansei Image -- Understanding Agendas of Unmanned Stores: The Case of South Korea -- Cultural Discourse on Keyboards: The Selection of Alphabets -- Research on Visual Design of Tibetan Medicine Mud Mask based on HTML5 Technology -- Taking Tibetan Medicine Mud Mask as an Example -- Research on Visual Design of Tibetan Medicine Mud Mask based on HTML5 Technology -- Taking Tibetan Medicine Mud Mask as an Example -- Cultural Heritage Experience Design -- A Deep Learning Approach to Search the Artwork in Art Museums Utilizing Instagram Hashtags -- A Deep Learning Approach to Search the Artwork in Art Museums Utilizing Instagram Hashtags -- Computer Reshaping the View of Objects--The Operational Aesthetics of Generative Art -- Digital Chuimsae: Evolution of Korean Traditional Performing Arts -- Metaverse-Driven Interactive Performing Arts Contents Development -- Cultural Heritage through Educational Robots: Using a Ukrainian Folk Tale with a Programmable Robot in Early Childhood Education -- Research on Data Storytelling Strategies for Cultural Heritage Transmission and Dissemination -- A Study of Visitor Interaction with Virtual Museum -- Exploring the Applications of Computational Thermochromic Embroidery Interfaces -- Case Study of Interactive Art Intervening in Psychotherapy -- Analysis of the Attainable Design Paths of Non-heritage Cultural Tourism Immersion Experience - An Example of the Tujia City Living Room Project in Enshi Prefecture -- Web-based Authoring Tool for Virtual Exhibitions -- HCI for Health and Wellbeing -- Detecting Early Warning Indicators of Covid-19 Pandemic in the Context of United States: An Exploratory Data Analysis -- Bringing Innovation to the Medical Sector Through the Role of the Medical Designer: a Study on the Error Factor of Pump-Syringe Devices and a UX/UI Design Proposal -- Empathic Smart Conversational Agent for Enhanced Recovery from Abdominal Surgery at Home -- Empathic Smart Conversational Agent for Enhanced Recovery from Abdominal Surgery at Home -- Management of Electronic Medical Records. Decision-Making Tool. MINSA Hospital Case - Peru -- An Integrated Approach to Support Health Monitoring of Older Adults -- Using Gamified Interactive Experience to Relieve Psychological Pressure in the Post-Pandemic Era -- How Service Design Thinking Supports Internal Brand Building within Organization: a Case Study of Co-Design Experiments with Medical Business Domain -- Improving User Experience of Assistive Technology through Codesign and 3D Printing: A Case Study from Cancer Treatments -- The Persuasive Impact of Animation in Health Care Sciences Services: A Rhetoric-based Literature Study -- Development of mHealth-apps for Hearing Aids - Requirements and Assessments of a First Prototype -- Research on Emotional Design of Human Body Temperature Screening Instrument Based on AHP Method -- A Study on Functional Satisfaction with Smart Health Care Air Purification Product in the Post-epidemic Era -- Virtual, Augmented, and Mixed Reality -- An XR Optical Camouflage Technology -- Reinforcement Learning for Exploring Pedagogical Strategies in Virtual Reality Training -- Measuring Decubitus Wounds using Augmented Reality Glasses - A User Interface Study -- Tiny Hands Are Cute: Adaptive Virtual Hands to Accurately Select Nail-size Arm's Reach Virtual Objects in Dense Immersive VR -- VR for Rehabilitation: the Therapist Interaction and Experience -- Cruel Parallel: Towards the Designing of a Dynamic Game Adaptation for VR-based Survival Horror Games -- Using Augmented Reality to Reinforce the Learning of Installation of Electrical Equipment and Machines -- Augmented Reality and 3D Balance Learning -- Varying Stressors in a Game with a Purpose Changes Human Stress Levels -- Using Virtual Reality to Investigate the Emergence of Gaze Conventions in Interpersonal Coordination -- Using Virtual Reality to Investigate the Emergence of Gaze Conventions in Interpersonal Coordination -- A Study on Software Proposals for Optimization of Augmented Reality Glasses -- Augmented Reality System with a 3DCG Character Running on a Spinning Analog Record -- Design Case Studies -- ColorTable: Manipulating Tasting Experiences, Impact of Light Color on Food Flavor Perception -- Desktop Calculator for Multiple Analysis of Environmental Risk -- A Study of Moba Game APP Design Methods Based on Design Psychology -- Computational Simulation of Stress - Deformation Analysis in Machinery Related to the Food Industry -- SonoUno Web: An Innovative User Centred Web Interface -- Design and Development of a Searchable Database of Veterinary Curriculum -- Development of Interactive Story Tales using MIT App Inventor -- Building An Escape Room to Raise Awareness of Bullying and Cyberbullying -- A Study of a System that Reduces the Burden of Expressing Opinions by Gradually Changing the Face of the Dialogue Partner -- ABC Inventory Control System Based on an Office Automation Tool -- Applying the Shinayakana Systems Approach to the Design of Software in a Sustainability Context -- Applying the Shinayakana Systems Approach to the Design of Software in a Sustainability Context -- Reputation, Risk, and Trust on User Adoption of Internet Search Engines: The Case of DuckDuckGo -- Providing Access to Educational TV for Children using RFID Technology -- The Expression of Multi-sensory User Experience on Interactive Packaging Design--Emotional Design of Children's Food -- An Initial Attempt to Build a
505 0# - NOTA DE CONTENIDO CON FORMATO
Nota de contenido con formato Natural Sounds Library based on Heuristic Evaluation.
520 ## - SUMARIO, ETC.
Sumario, etc. Volume CCIS 1654 is part of the refereed proceedings of the 24th International Conference on Human-Computer Interaction, HCII 2022, which was held virtually during June 26 to July 1, 2022. A total of 5583 individuals from academia, research institutes, industry, and governmental agencies from 88 countries submitted contributions, and 1276 papers and 275 posters were included in the proceedings that were published just before the start of the conference. Additionally, 296 papers and 181 posters are included in the volumes of the proceedings published after the conference, as "Late Breaking Work" (papers and posters). The contributions thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.
988 ## - NOTA LOCAL 598
Nota local 598 (boletines) Springer_Computer_2022
700 1# - PUNTO DE ACCESO ADICIONAL--NOMBRE DE PERSONA
Nombre de persona Stephanidis, Constantine
Término indicativo de función/relación editor literario
Código de función/relación edt
-- http://id.loc.gov/vocabulary/relators/edt
700 1# - PUNTO DE ACCESO ADICIONAL--NOMBRE DE PERSONA
Nombre de persona Antona, Margherita
Término indicativo de función/relación editor literario
Código de función/relación edt
-- http://id.loc.gov/vocabulary/relators/edt
700 1# - PUNTO DE ACCESO ADICIONAL--NOMBRE DE PERSONA
Nombre de persona Ntoa, Stavroula
Término indicativo de función/relación editor literario
Código de función/relación edt
-- http://id.loc.gov/vocabulary/relators/edt
700 1# - PUNTO DE ACCESO ADICIONAL--NOMBRE DE PERSONA
Nombre de persona Salvendy, Gavriel
Término indicativo de función/relación editor literario
Código de función/relación edt
-- http://id.loc.gov/vocabulary/relators/edt
776 08 - ENTRADA/ENLACE A UN FORMATO FÍSICO ADICIONAL
Información de relación/Frase instructiva de referencia Printed edition:
Número Internacional Estándar del Libro 9783031196782
776 08 - ENTRADA/ENLACE A UN FORMATO FÍSICO ADICIONAL
Información de relación/Frase instructiva de referencia Printed edition:
Número Internacional Estándar del Libro 9783031196805
856 40 - LOCALIZACIÓN Y ACCESO ELECTRÓNICOS
Identificador Uniforme del Recurso https://go.openathens.net/redirector/universidadeuropea.es?url=https://doi.org/10.1007/978-3-031-19679-9
Nota pública Acceso a este recurso digital (usuarios Universidad Europea de Madrid)
942 ## - ELEMENTOS DE PUNTO DE ACCESO ADICIONAL (KOHA)
Fuente del sistema de clasificación o colocación Library of Congress Classification
Tipo de ítem Koha LIBRO-E NO PRÉSTAMO
Holdings
Información adicional para el OPAC Código 2 (categoría) Estado de pérdida Fuente del sistema de clasificación o colocación Tipo de material Código 1: Estado físico No se presta Estado Localización permanente Ubicación/localización actual Ubicación en estantería Fecha de adquisición Tipo de préstamo Total de préstamos Código de barras Fecha visto por última vez Precio válido a partir de Tipo de ítem Koha
Acceso concurrente No retirado   Library of Congress Classification E-Libro Buen estado Acceso electrónico Acceso electrónico Madrid Digital Madrid Digital Acceso Electrónico (UEM) 27/12/2022 En línea   eBook.25122751 27/12/2022 27/12/2022 LIBRO-E NO PRÉSTAMO